By Gary Kearney
Can you get too much of a good thing? Well I don't think so and as part of my
evidence I point to Prince of Persia: The Two Thrones for the Gamecube. Brought
to us by Ubisoft, The Two Thrones is a great game that is full of things we have
seen in the previous games but, as luck would have it, those were great games
also.
Ubisoft stumbled on a gold mine of fun starting with the first Prince of
Persia a few years back and with the release of two sequels this has become one
of the best series (up there in my book with with other series like Splinter
Cell, Halo, and GTA) for the current generation of video games. The story is an
interesting continuation of the Sands of Time and does a nice job of bringing
all of the games together. Personally I always get a little bit confused with
games and movies that play around with time and often end up scratching my head
wondering how the universe didn't implode upon itself with all of the funky time
twisting. But the Two Thrones wrapped up everything nicely and didn't leave me
too confused...which is saying quite a lot.
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| The Prince drops in for a stealth kill. |
Sure, Sands of Time and Warrior Within were both Prince of Persia games but
one was a little “Disney” like while the other leaned toward “Tarantino”. Now
with The Two Thrones Ubisoft shows that it listened to gamers and combined the
personality of Sand of Time with the cool combat of Warrior Within and delivers
a fine game.
The Two Thrones starts with the Prince cruising back with Kaileena to Babylon
only to be met with a city on fire and a whole bunch of flaming arrows. Within
moments your ride is exploding and there are a bunch of ugly guys running off
with you gal. This was probably not the homecoming that the Prince was
expecting...then again considering all he's been through maybe it was. I won't
go much more into the story as part of the enjoyment of all the PoP games has
been seeing what happens next.
There are several strengths to The Two Thrones ranging from the good
graphics, wonderful animations, and great sound. I'll get into each of those in
a moment but first a bit about the control, which is once again right on.
Naturally the Prince can do his usually gravity-defying moves but the big
addition this time around is something called speed kills. This involves a
little stealth where the Prince must sneak behind an enemy. Once close enough
the screen blurs a bit this is your clue to press the Y button to being the
attack. During the attack the Prince's dagger will flash white and this is
another clue to press the B button...get it right and you have one dead bad guy,
mess up and your advantage is over and you go into the normal fighting mode.
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