Pixar Studios’ films are so packed with details and subtleties that it can be
difficult to capture their spirit in a video game. This is the case with The
Incredibles, a game that does a good job of capturing the look of its big screen
inspiration but fails to capture its soul.
The game follows the movie’s storyline, opening during the heyday of
superheroes and then fast-fowarding fifteen years into the future after a host
of lawsuits forces superheroes to hang up their capes. The game is true to the
movie – the cutscenes are all made up of actual movie footage – with the action
sequences naturally drawn out and expanded to make for better gameplay. You
begin by alternating control between Elastigirl and Mr. Incredible himself, but
when the game moves forward to the present day you’ll also get to control their
children, Violet and Dash. Each character has his or her unique powers, and
their levels are all designed to utilize those powers. Mr. Incredible is
superhumanly strong and you’ll spend a lot of time with him beating up waves of
henchmen and tossing things around. Elastigirl is super-stretchable and she can
reach bad guys from afar or grab onto and swing on distant objects. Violet can
turn invisible, and her levels take on a stealth-based tone. Dash is like The
Flash, all super-speed, and his levels feature timed runs through
obstacle-strewn courses. One thing that is missing in all of this though is
tight teamwork – even though the family really came together and found
themselves through tight teamwork in the film, that whole aspect of the film
does not really come through in the game.
Overall the gameplay is your standard action/adventure, platform fare. The
level designs are pretty basic and don’t stand out much from those you see in
your average, run of the mill platformer. This is a bit of a shame, because a
film that is as imaginative as The Incredibles deserves a game that is just as
much so. The Mr. Incredible levels tend to be on the repetitive side, as the
game throws waves of henchmen at you to test that strength. As do all the
Incredibles, Mr. Incredible has both a regular attack and a super attack that
can be charged for even more power. The super attacks can be fun to use as they
feature some fun animations such as Elastigirl’s whirling dervish attack.
Anyway, with Mr. Incredible it’s punch, punch, punch, with an occasional object
throw added for good measure. Elastigirl is a little more fun to play as she can
reach out and grab distant enemies and fling them around. Unfortunately the
objects that she can grab are limited to those designated to for the level. It
would have been a lot of fun if you’d been given the freedom to grab anything
and use your imagination to get around the levels, even if Spider-Man 2 style
free roaming would be asking too much. Violet’s levels are more tedious than
anything else. Her limited invisibility and lack of cues on what the guards can
and can not see make these levels too much frustrating trial and error. Dash’s
high-speed runs can be fun, but the controls feel a bit on the loose side and
may take some getting used to.
As a platform game, The Incredibles suffers from a few problems that plague
the genre, primarily issues with the game camera. It can get stuck on in-game
objects or be difficult to swing around to the right angle to see the action.
Another problem with the game is that it can be difficult to line yourself up
right to accomplish some of the game’s objectives. For example, to take out Bomb
Voyage in a boss fight you need to pick up the bombs he throws at you and then
toss them back before they explode. The problem is that the controls are touchy
and you have a tendency to just chuck the bomb in whatever direction you happen
to be facing when you pick it up. This requires you to try and have everything
pre-aligned for a successful throw, which is more work than you should need to
do. Also, the hotspots designated for Elastigirl to grab won’t be enabled unless
you are looking at them from the right angle. This kind of maneuvering can make
the game frustrating at times because it feels like you are unnecessarily
fighting with the game instead of playing it.
Overall, the game looks and sounds good and is faithful to the movie, but is
disappointing and repetitive in the gameplay department. The game also runs on
the short side due both to the low difficulty and short levels, so a weekend
rental is enough to complete the game. If you loved the movie and want more of
The Incredibles, then it is worth a look. Others will probably want to get their
platforming kicks elsewhere.
In The End, This Game Hath Been Rated:
64%. These Incredibles are just average.