The Commandos series has its roots in a series of strategy games for the PC
that provided play that was both unique and enjoyable. You were placed in
command of a team of commandos, each with their own unique abilities and roles,
and sent on missions behind enemy lines. Stealth and careful planning were key
to surviving the mission and completing the objectives. A few years have passed
and the commandos have returned in Commandos Strike Force, but in a slightly
different form. The commandos each still have their own unique skills, although
the team has been paired down to three, but this time out the game is a
first-person shooter. Well, not entirely a shooter because the game still
retains a heavy emphasis on stealth over run and gunning. It is a first-person
experience, and a solo one at that even though the Commandos games have always
emphasized teamwork. Hmm, this is sounding less and less like a Commandos game
and more and more like another World War II console game…
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| The sniper's eye view. |
OK, let’s put the comparisons to Commandos of old to rest since there’s not
much to compare and look at the game on its own merit. Strike Force stars
three, you guessed it, commandos, a sniper, a spy, and a Green Beret (note to
Pyro Studios: the green beret was not used by US Special Forces until 1953). The elite
Green Beret plays pretty much as your standard Army gunner, but the sniper and
spy have their own more unique talents. The sniper has a sniper rifle of
course, but in addition is a master of blades. He can throw knives for a silent
kill from a distance or sneak up to an enemy to deliver the knife blow in
person. The spy can take uniforms off of dead enemy soldiers and infiltrate the
ranks of the enemy. It sounds like there’s opportunity here to put together
some interesting missions that require these three to work together in close
concert. Sounds like. In the game this a missed opportunity as you end up
controlling one of them at a time in missions that feel almost disjointed. The
missions are pretty linear affairs that try to give you the illusion of a
certain degree of freedom but don’t really succeed at it. The game is like
three games in one since each of the characters plays differently, but none of
them is particularly compelling.
The sniper is probably the most enjoyable of the three to play, but primarily
for his knife skills. It can be fun to sneak up on an enemy and let loose a
knife with the flick of your wrist to silently take out your foe. It doesn’t
really matter where you aim your knife though; you can hit your target pretty
much anywhere and he will drop to the ground. This detracts somewhat from the
challenge and thus your sense of accomplishment, but not as much as does the
enemy’s inconsistent AI. Sometimes every soldier within a mile radius will
notice that a comrade has fallen and at other times a soldier will be
completely oblivious to the fact that his close buddy has mysteriously
disappeared. Even when they do get all riled up, if they fail to find you
within a few minutes they’ll calm down and completely forget that they have an
enemy in their midst. On many equations you’ll go tired of all the sneaking
around for nothing and resort to blasting away at enemies with your sidearm. So
much for your stealth character.
The sniper’s primary weapon is of course the sniper rifle, but in Strike Force
this weapon is awkward to use. The field of view through the scope is too small
to be of practical use for observation sweeps or trying to track a moving
target. After you fire each round, the game switches to an animation of you
emptying the chamber and loading the next round, which takes a long time and
takes you out of the scope view. You’ll have to go through the process of
sighting your target from scratch every time you fire a shot. This may be an
accurate simulation of a WWII sniper rifle, but why bother adding a realistic
sniper rifle to game that is far from a serious tactical sim? This is more than
a minor nuisance because the game often puts you in a situation where you need
to fend off multiple attackers with your sniper rifle.
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