By Gary Kearney
A lot of sports fans have heard about the Sports Illustrated curse. This is the
curse that states that once you or your team is on the cover of SI you can
expect something very bad to happen. For instance, my favorite football player
Dan Marino showed up on the cover of SI several years back. The following week
he tore his Achilles tendon and was out for the rest of the year. Heck there’s
even a mini curse for the Madden series of games. Just go back and check out
some of the past cover boys and you’ll see that they ran into some hard items
that year. Well I’m going to officially throw NBA Shootout 2004 into the curse
arena. The thing is I’m not sure how this curse works just yet. See, Tracy
McGrady from the Orlando Magic is on the cover and his Magic team is just awful
this year. So also is NBA Shootout 2004. Now the question is did Tracy and the
Magic curse the game and cause it to be bad, or did the game have a negative
effect on Tracy? Unfortunately I don’t know the answer to that question. But
what I can do is try and explain why Shootout is not that much fun. Join me,
won’t you…
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Where to start? Let just dive right into it and take a few shots at the general
gameplay. There is a wide variation in the ability to make shoots. What I mean
is that some shots are nearly impossible and others are just about foolproof.
Now of course a full-court shot is hard and a dunk is a gimme, but that’s not
the type of shots I mean. For example, Tim Duncan, two-time MVP, should be able
to hit a lot of shots from right around the basket and in the paint. But for
some reason a little fadeaway or a baby hook will hardly ever go in. About the
only shot you can rely on is a layup. But you can still score on just about any
possession. All you need to do is be willing to look a little silly. Here’s the
deal. Give the ball to a point guard, or anyone really, and have him just race
from side to side a few times. More often than not this will lead the defender
to become entangled with another player and, thus, allow you to be nice and free
to make your shot. It’s practically foolproof. It should be noted that even on
the higher levels where you may be being double and triple teamed, this still
works.
Want a practically foolproof defensive hint? OK, just keep pressing the steal
button when you’re on defense. Sure you’re get a reach-in foul every now and
then but not enough for it to be a deterrent. Just keep hacking away and in no
time you’ll have yourself another steal. Obviously these are very disappointing
problems on both offense and defense. There are other examples of just bad
gameplay. One happens after every score. After a basket and the view switches
sides you have to watch the players start to run back down the court before you
can inbound the ball. This really takes the flow out the game especially if
you’re the type that loves to quickly take the ball down the court. One funny
thing you’ll see sometimes the referee trying to chase down the ball. As the ref
is running he keeps kicking the ball down the court so he’s unable to pick it up
until it goes out of bounds. Strange…
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