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Developer Diary #1 Julian Widdows, the Development Director for Swordfish Studios, brings you into the inner circle in the first of a series of developer diaries. Developer Diary #2 Joe Potter, the game's online programmer, talks about a typical day on the job developing Cold Winter. Developer Diary #3 Rich Carless gives us insight into programming the game's AI. Developer Diary #4 David Percival discusses the game's physics engine. First Look - E3 2004 A look at some of the features of the game on display at E3 in Los Angeles. |