Video Gaming News - November 2005
New York, NY (November 15, 2005) - 2K Sports today announced that NBA
2K6 for Xbox 360 has shipped to North American retailers.
From 2K Sports:
This groundbreaking
title will incorporate next generation visuals and the most complete set
of features of any Xbox 360 basketball title. This includes The
Association (franchise mode), The Shot Stick, The V.I.P. System, The Crib, 24/7: Road to the Entertainers Basketball Classic, Dual Player
Control, the Strip 'n' Rip System the most current player transactions
and more. These features, coupled with unparalleled gameplay, have
propelled NBA 2K6 to be the #1 rated NBA title.
New features available exclusively on NBA 2K6 for Xbox 360 include:
* Realistic player models - NBA 2K6 brings NBA player models to
life like never before with a new graphic technology based on a virtual
human skeleton. Muscles and skin are layered and wrapped around the
skeleton, giving each player model a realistic look and movement. This
technology allows for new animations, muscle driven body movement, ultra
high-resolution detail, player sweat technology and realistic player
head-and-eye tracking.
* Cloth simulation - A completely physics-based cloth simulation
engine delivers the most remarkable lifelike cloth movement on each
player's shorts and jerseys.
* Broadcast style - NBA 2K6 is presented in a dramatic new
broadcast style with dynamic camera work, new camera perspectives that
are closer to the action, and depth of field effects.
* High dynamic range lighting - A new lighting technique that
simulates the reflective nature of objects. For instance, an equally
lit polished parquet floor will reflect more light than a player's
jersey. With high dynamic range lighting, each item will reflect and
absorb the correct level of light as it would in real life.
* 60 frames per second - NBA 2K6 for Xbox 360 runs at
standard-setting 60 frames per second, allowing for the most responsive
feel and gameplay control.
* Authentic arena lighting - The NBA 2K6 development team took
samples from actual NBA basketball arenas to recreate extraordinarily
detailed and lifelike in-stadium atmospheres filled with over 10,000
individual crowd models.
For more information, log onto
www.2ksports.com
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