Video Gaming News - November 2002
San Francisco, CA (November 13, 2002) - Developed by Ubi Soft
Entertainment's Montreal studio, Tom Clancy's Splinter Cell has gone gold.
"Tom Clancy's Splinter Cell sets a new standard for games," explained Ubi
Soft Vice President of Marketing Tony Kee. "Ubi Soft is proud to offer the
ultimate game experience, combining a new level of player autonomy with
incredible visuals to deliver a game that stands miles beyond the competition."
From Ubi Soft:
Storyline:
You are Sam Fisher. A lone shadow-operative in a world where lost seconds can
allow terrorist plans to become deadly reality. You operate in the heart of
hostile territory. Spy. Steal. Destroy. Assassinate. Just don't ever be seen.
Because when the stakes are this high, the choice between leaving a witness or a
corpse is no choice at all. When two CIA agents mysteriously vanish in the
former Soviet republic of Georgia, the NSA's secret sub agency, Third Echelon,
deploys Sam Fisher-its most capable splinter cell operative-to recover them.
Fisher soon uncovers a deeper conspiracy: a plot that threatens to destabilize
the world order and spark nuclear conflict.
Details:
- Covert stealth-action featuring a compelling original storyline and
characters inspired by the world of Tom Clancy and endorsed by the famous
author.
- Revolutionary lighting, shadowing, animation, physics, and sound effects
create an astonishingly realistic tension-filled experience.
- Diverse stealth techniques including sniping, split jumping, zip lining,
rappelling, and using human shields bring gameplay possibilities to a new
level.
- Experimental intelligence gadgets (night/thermal vision goggles,prototype
weapons and surveillance gear, etc.) give Fisher the edge against his enemies.
Tom Clancy's Splinter Cell ships only for Xbox November 18, 2002. It carries
a "T" (Teen) rating from the ESRB and will be priced at $49.99.
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