Video Gaming News - October 2004
Redmond, WA (October 21, 2004) - Microsoft Game Studios today
announced that Fable had a record-setting launch month at retail stores in North
America.
From Microsoft:
Fable was the best-selling console title across all platforms in September,
more than doubling the sales of the second best-selling title across the U.S.
After its record-setting first week in which the game sold more than 375,000
units in North America, Fable has continued to demonstrate huge success with the
best launch month ever for any Xbox game in U.S. According to The NPD Group,
Fable sold more than 600,000 units in its first month at retail in the U.S. --
squashing all previous Xbox games' first-month sales records.
In Fable, the players’ every action determines their character's skills,
appearances and moralities. Character's life stories are created from childhood
through adulthood and on to old age. They can grow from an inexperienced child
into the most powerful being in the world, spoken of by all and immortalized in
legend. Players may choose the paths of righteousness or dedicate their
characters' lives to evil; observing as they transform into reflections of their
actions and decisions. Age leaves characters wizened, battle leaves them
scarred, gluttony affects obesity. With experiences come advancement and
physical change; whether it is by expanding muscles, a keen eye and nimble form
or the buzz of magical energies around their finger tips. As players' characters
develop, the world reacts to them and their actions. People comment on their
successes, failures, appearances and behaviors. Their many opinions are
expressed through applause, mockery, trepidation, panic and even flirtation.
With each person characters aid and every creature they slay, the world is
changed forever. In Fable, gamers decide: “Who will I be?” For more information
about Fable, visit the official site at
www.xbox.com/en-US/fable/default.htm. Fable is available in North America
for an estimated retail price of $49.99 (U.S.).
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