Video Gaming News - October 2002
Chicago, IL (October 23, 2002) - Midway Games announced today
that Rodney Matthews, a world-renowned fantasy and science fiction illustrator,
has created artwork and concepts for Midway’s new videogame, Haven: Call Of The
King, which is scheduled to ship Nov. 18 for the PlayStation 2. Haven: Call Of
The King is also scheduled to ship for the Xbox and GameCube in 2003.
Haven: Call Of The King is being developed by U.K.-based developer, Traveller’s
Tales.
“The concept and gameplay of Haven: Call Of The King was so unique, we wanted
the art direction to be equally original,” said Helene Sheeler, vice president
of marketing, Midway. “Having Rodney Matthews create the images for the game was
a coup for us.”
Matthews has worked as a freelance designer and illustrator in the genre of
fantasy, science fiction, and fairy tale for 30 years, creating a wide range of
art for record covers, book jackets, books, TV series, and videogames. His
originals have been exhibited at England’s foremost gallery for illustrators,
the Chris Beetles Gallery in London’s West End, and in other shows across
Europe. Having found a niche in designing record covers, Matthews provided
artwork for more than 70 musical artists including Thin Lizzy, Nazareth, Asia,
and the Scorpions. His designs have been published as posters, postcards, jigsaw
puzzles, and in anthology books, selling in the millions worldwide.
“I was extremely excited to create the artwork for Haven: Call Of The King,”
said Matthews. “The game’s fantasy elements provided a rich template for me to
create the visuals.”
From Midway:
About Haven: Call of the King
The Revolutionary Technology
Utilizing FreeFormerTM gameplay – which allows the player to experience multiple
gameplay mechanics blended together in a virtually limitless world – a variety
of genres are smoothly integrated into one game. In the game, players have total
freedom to move anywhere in the world on foot or by vehicle with smooth gameplay
transitions between turret-based shooting, boat racing, bike battles, plane
fighting, gladiator arena combat and space exploration. In addition, the
groundbreaking technology allows players to seamlessly travel from the earth,
through the atmosphere, into outer space, and back again.
The gameplay in Haven: Call Of The King projects a cinematic-type quality
with visually stunning worlds and environments. Like scenes from a movie, all of
the levels in Haven: Call Of The King perfectly link together the
character-driven story, which directs the gameplay and unfolds against a
backdrop of the many enchanting worlds.
The Epic Story
Haven: Call Of The King unveils a remarkable tale of exploration and intrigue.
Players embark on an epic quest as Haven, a heroic young man haunted by dreams
that awaken him to the legend of the “Golden Voice.” A bell that can be rung in
times of need, the “Golden Voice” is the only way Haven can free his people from
slavery and imminent death at the hands of the evil Lord Vetch.
To emancipate his people and complete his galactic crusade, Haven must prove his
mettle in the warrior training grounds and navigate untold dangers to recover
the relic that will guide him to the “Golden Voice.”
Traveller’s Tales is an independent, UK-based developer of interactive
entertainment. During thirteen years of development, they have worked with
publishers like Sega, Nintendo, Activision, Sony, Universal and Disney and have
worked on games such as Sonic R, Toy Story (1 and 2), Bug's Life and Crash
Bandicoot: The Wrath of Cortex. To date, titles developed by Traveller’s Tales
have sold millions of units worldwide. You can find more information on
Traveller’s Tales at the company’s website:
www.t-tales.com
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