Video Gaming News - May 2003
Los Angeles, CA (May 27, 2003) - In advance of the June 20th release
of Universal Pictures' film version of The Hulk, Vivendi Universal Games has
begun shipping to retailers its game The Hulk, for the PC, PlayStation 2, Xbox,
and Nintendo GameCube.
From Vivendi Universal:
Featuring a story line set after events depicted in the film, the game
follows troubled scientist Bruce Banner and his enraged alter ego, The Hulk
through a smashing action-adventure, where everything you see can be destroyed,
and everything you destroy can be a weapon. Players can master two types of
gameplay as either Bruce Banner or The Hulk as they battle lead characters from
the film, familiar villains from the Marvel Universe and new enemies created
specifically for the game. With his superhuman power fueled by rage, The Hulk
can smash through any physical obstacle and annihilate his foes with over 45
devastating attacks. Developed by Radical Entertainment, the Hulk on console
platforms carries a suggested retail price of $49.99 with the PC version priced
at $29.99. The game has been rated "Teen" with a descriptor for violence by the
ESRB.
While delivering a highly satisfying gameplay experience, Vivendi Universal
Games and Universal Pictures also created an integrated content program designed
to reward fans who experience both the film and the game. Through the employment
of "codes," special movie and game content can be unlocked with a series of
passwords related to the film's plot or characters. Clues to help identify these
codes will be revealed through the gaming website IGN.com beginning June 16th
through the film's opening date on June 20th.
"We have worked closely with our theatrical partners during all stages of the
game's development to achieve a look and feel that is authentic to the Marvel
source material and the upcoming feature film," said Luc Vanhal, President &
COO, North America of Vivendi Universal Games. "The Hulk is one of the most
iconic super heroes in the world, and we are thrilled to deliver both this
powerful product and innovative code program to gamers and fans worldwide."
"The Hulk game is an integral part of our commitment to provide consumers with a
massive Hulk experience—one that delivers the power of the Hulk in theaters and
on videogame screens simultaneously," said Marc Shmuger, vice chairman,
Universal Pictures. "An impressive level of film to game integration has been
achieved without sacrificing gameplay. The movie and the game are so closely
aligned, you actually get to be The Hulk before you've even seen The Hulk – it's
the ultimate wish fulfillment."
Interactive Extension of Movie Story
With a brand new storyline distinct to the game and set after the events of the
film, The Hulk follows the plight of troubled scientist Bruce Banner and his
enraged alter ego, Hulk, as they battle against familiar enemies from the Marvel
Comics world and new villains specific to this adventure. Betrayed by his
long-time colleague and mentor, Professor Crawford, Bruce unwittingly releases
the essence of the Hulk into an Orb, falling prey to the Leader, a villain
intent on using the Hulk's energy to unleash a relentless army of "gamma"
creatures. Now Bruce must pursue his new foe through San Francisco, into
Alcatraz, out of heavily guarded military installations and finally to the
terrifying, surreal Freehold of the Leader himself. Only by facing his own
shattered identity and gaining control of the beast within him will Bruce have
the ability to destroy the insane intentions of the Leader.
Dual Gameplay and Action
The Hulk game allows players to master two different gameplay styles unique to
both Bruce Banner and The Hulk. As Bruce Banner, the player must employ the
powers of logic and stealth while struggling to contain the Hulk inside of him
in order to successfully complete missions. As the Hulk, the player must power
their way through 25 massive, highly-detailed and immersive environments,
directly inspired by the film and exclusive to the game. They will face five
intense boss battles, smash up to 10 enemies at once and destroy foes with over
45 devastating attacks.
Real-World Simulation
While the player controls the incredible power and rage of the Hulk, objects
react to damage as they would in the real world, displaying behaviors consistent
with the real effects of mass, matter and gravity. For example cars bounce off
walls to show body damage, glass shatters, broken pipes roll. The smashing
gameplay is enhanced as virtually any object can be manipulated, destroyed or
used as a weapon.
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