Video Gaming News - April 2005
Los Angeles, CA (April 26, 2005) - Enlight today announced American
McGee Presents: Bad Day L.A. is currently in development for the Xbox and the
personal computer. Developed and published by Enlight Software and conceived,
designed, and executive-produced by American McGee, Bad Day L.A. is expected to
be available in Q1 2006.
"Bad Day L.A. will give gamers a one-of-a-kind experience - from the astonishing
graphical art style to the atypical storyline featuring zombies, earthquakes,
fires and terrorist attacks, to the reluctant and cynical politically incorrect
hero - those who play it will never forget it," said American McGee, executive
producer for the game. "Bad Day L.A. features awesome combat, a variety of
mission scenarios, and a main character whose constant cynical wisecracking and
'every man for himself' attitude make him one of the most hilarious and
politically incorrect game 'heroes' to date. Bad Day L.A. is sure to offend half
of America while giving the other half a much-needed escape from their everyday
fears."
From Enlight:
Bad Day L.A. will plunge the player into a deep and comedic storyline that
plays off the "fear culture" of modern America with a tongue-in-cheek comedic
twist. Set in modern-day Los Angeles, Bad Day L.A. will satirize the City of
Angels and disaster films while combining a fantastical art style,
groundbreaking collaborative gameplay elements and a heavy dose of dark satire
to create a truly unforgettable experience.
In Bad Day L.A., players are thrust behind the shopping cart of a homeless man
turned city-saving crusader, Anthony Williams, a reluctant hero who left behind
the privileged life of a successful Hollywood agent after losing his
self-respect. Anthony survives in his cocoon of destitution and isolation in Los
Angeles until it all suddenly goes downhill and Los Angeles comes under attack
from zombies, terrorists, earthquakes and other untold disasters. Facing
complete annihilation, Anthony is reluctantly forced to begin a cynical quest
for salvation. Using only his street smarts and the environment to stay alive,
he must save the very city he loathes and its citizens whom he detests, and, in
the end, escape what has become a very Bad Day in L.A.
Bad Day L.A. will boast a flat graphical art style developed by "Kozyndan," a
highly acclaimed LA-based art team, which will give the game an unmistakable and
totally unique look and feel.
Bad Day L.A. will feature ten expansive game levels based on real-world Los
Angeles neighborhoods, including Hollywood Boulevard, Venice Beach and Beverly
Hills, and each will provide gamers with different challenges and experiences.
To fight their way through this battered Los Angeles, players will be armed with
an eclectic mix of everyday armaments and bizarre and humorous weaponry, from
the mundane firearm to the more improvisational spray paint can flamethrower.
American McGee Presents: Bad Day L.A. is expected to be available in Q1 2006.
For more information, please visit the game's official Web site at
www.enlight.com/baddayla.
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