Video Gaming News - April 2005
Foster City, CA (April 11, 2005) - Sony Computer Entertainment
announced today the first details behind the Fall 2005 release of Ratchet:
Deadlocked created exclusively for the PlayStation 2.
From Sony:
Insomniac Games continues to innovate the Ratchet & Clank series and has
enhanced the latest installment by incorporating co-op gameplay in both
single-player and multiplayer story modes -- as well as squad-based
functionality.
"We are excited about the high standards Insomniac Games continues to set for
the videogame industry," said Grady Hunt, senior producer, product development,
Sony Computer Entertainment America. "By continuing to add new gameplay elements
such as co-op and squad-based functionality to their games, Insomniac is sure to
deliver one of the most competitive and challenging games for PlayStation 2 this
holiday season."
In Ratchet: Deadlocked, Ratchet and Clank are captured and forced to compete on
an underground reality combat sport show. The show, which features abducted
heroes fighting for their lives against a gruesome gang of deadly Exterminators,
is run by a deranged media mogul named Gleeman Vox, who intends to use Ratchet
and Clank as his next contestants.
It doesn't take Vox long to realize that Ratchet is the most promising
contestant the show has ever seen. Vox subjects our hero to a series of deadly
battles and elaborate games of death, much to the delight of the show's enormous
audience. To keep himself and his friends alive, Ratchet has no choice but to
participate in the games and keep driving up the show's ratings with spectacular
victories -- at least until our heroes can figure out a way to break free from
Vox's control, the explosive Deadlock collar fastened to his neck, and bring the
mighty Vox Network crashing down.
Ratchet: Deadlocked features non-linear gameplay, allowing players greater
freedom to choose their missions. In addition, all single-player levels will be
available for multiplayer use. With much of the combat taking place in
battlefields and arenas, gameplay will be more sports-oriented and will include
announcer commentary. Featuring a new mission-structure approach, players will
be rewarded with a constant progression of items such as weapons, armor and
health. A new weapons modification system provides players the ability to choose
the way their weapon powers up -- both numerically and functionally -- providing
players with thousands of possible mod combinations. This allows for players to
customize their Ratchet and Clank arsenal like never before.
Players can take advantage of the new co-op gameplay functionality available
throughout the game by choosing either single-player or multiplayer story mode.
In addition, squad-based gameplay will enable players to demolish the
competition by commandeering their allied combat bots through critical and
strategic battles. Each allied bot will have their own distinct personality, and
a customization feature allows players to change body parts and textures.
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