Video Gaming News - April 2004
Foster City, CA (April 20, 2004) - Sony Computer Entertainment America
announced today the release of EyeToy: Groove, available exclusively for the
PlayStation 2.
From Sony:
Developed by Sony Computer Entertainment Europe's London Studio, EyeToy:
Groove, is the first interactive videogame that enables players to dance in time
with one of the 28 licensed songs, from such artists as Elvis, Madonna, Jessica
Simpson, Village People, and Fatboy Slim, with no controller or dance pad
necessary. A follow up to the highly successful EyeToy: Play, which took the
industry by storm selling over 3.5 million units worldwide since its release,
EyeToy: Groove will be sold with the EyeToy USB camera for $49.99 (SRP) or
without for $29.99 (SRP).
Labeled by PLAY Magazine, GameSpy, GameSpot, 1up.com, and AIAS at D.I.C.E as the
most innovative product of 2003, the EyeToy technology has proven to be a
must-have largely because of its ability to introduce gamers to an environment
that requires no gaming skills or controller. Taking the idea one step further,
EyeToy: Groove challenges players to dance along to 28 licensed tracks in the
game in order to win points for technique, style, and timing. Groove bonus
points are given just for trying, so the more movement the higher the score.
"As Sony Computer Entertainment America is dedicated to expanding the
PlayStation 2 lifecycle through the introduction of innovative products, we are
pleased to announce the second title in the EyeToy family so soon after the
highly successful EyeToy: Play launch," said Ami Blaire, director, product
marketing, Sony Computer Entertainment America. "The interest and success of the
EyeToy technology proves that consumers are looking for an active alternative to
traditional forms of entertainment, and EyeToy: Groove is just another step in
bringing the world of interactive entertainment to life on
PlayStation 2."
EyeToy: Groove provides gameplay options for everyone. If playing solo, gamers
may try out dance moves in One Player Mode, or choose to just interact with
on-screen special effects in the Chill Out Room. EyeToy: Groove also includes a
number of multi-player options. In Tournament Mode players take turns to
determine who has the best rhythm, reaction time and accuracy. Team Sync Mode
allows friends to conquer the dance floor together, or go one step further with
Battle Sync Mode, which allows players to dance together while being judged
separately.
In addition to the game modes, EyeToy: Groove features a Dance Move Maker option
that enables players to be their own choreographer by creating a custom routine
to the song of their choice. Simply pick a song, record movements as it plays,
and at the end of the tune, import the routine into the solo groove mode in
place of a difficulty level.
The popular Video Message feature from EyeToy: Play returns, allowing consumers
to record personal messages onto a Memory Card (8MB)(PlayStation(R)2), sold
separately. Messages are also interchangeable; video messages created in EyeToy:
Groove can be viewed with EyeToy: Play and vice versa. The Memory Card may also
be used to save and replay photos and videos automatically captured while
playing the various game modes. As the EyeToy experience is all about movement,
players looking to get a little exercise can take advantage of the Calorie
Counter by simply entering in their weight, then watching how many calories can
be danced away.
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