Video Gaming News - April 2003
Foster City, CA (April 24, 2003) - Sony Computer Entertainment America
Inc. announced today the worldwide fall 2003 release of Ratchet & Clank: Going
Commando, a weapons-based, action-adventure game designed exclusively for the
PlayStation 2.
From Sony:
Created by Insomniac Games, the developer of last year's critically-acclaimed
Ratchet & Clank(TM) and the highly acclaimed and record-setting series Spyro the
Dragon(TM) on PlayStation(R), Ratchet & Clank: Going Commando incorporates many
of Insomniac's signature gameplay elements, including fun-filled action,
inventive character designs and an imaginative storyline -- plus tons of new
explosive additions!
Incorporating challenging new elements of gameplay such as a new
experience-based character growth system, upgradeable weapons and armor, a more
dynamic economic system and truly unique gameplay modes such as gladiatorial
arenas, space combat and "spherical worlds," Ratchet and Clank: Going Commando
takes gamers on a hilarious adventure to save a brand new galaxy. Twenty of the
coolest new weapons and hi-tech gadgets ever imagined have unique upgrade
capabilities that are unlocked as players gain skill and experience, offering
gamers more ways to blow things up. There are also "maxigames" available
throughout the adventure that can be played over and over again to earn
experience, money and prizes, giving gamers the chance to test their skills in
gladiatorial arenas, unique spherical worlds and fast-paced space combat.
"We are elated to have one of the most talented and imaginative teams,
Insomniac Games, reunite the dynamic pair of Ratchet and Clank in the next
installment of the series," said Ami Blaire, director, product marketing, Sony
Computer Entertainment America. "Ratchet and Clank: Going Commando incorporates
many of the same compelling elements that clearly differentiated the series'
first game from everything else in the market last year. No doubt, this will be
another genre-breaking title that will leave gamers hanging onto the edge of
their seats this holiday season."
Ratchet & Clank: Going Commando is set in a unique vibrant galaxy featuring
20 all-new innovative planets and filled with all-new character designs,
magnificent graphics and a compelling storyline. This invigorating sci-fi,
action-adventure also delivers beautiful diverse environments approximately one
and a half times larger than those in the first Ratchet & Clank.
All-new character designs, a compelling plot, and a unique arsenal of more of
the coolest weapons and high-tech gadgets ever created enable players to blow up
anything and everything standing in their way. With the new character growth
system, players can also enjoy building Ratchet's and his weapons' power as they
progress through the game. Furthermore, Ratchet begins the game in a new
commando suit and throughout the adventure can accumulate up to five levels of
armor.
Delving into RPG territory, the new character growth system allows players to
earn more nanotech (hit points) by defeating enemies. By gaining experience,
Ratchet can increase his nanotech units from four to 80 by the end of the game.
Enemies, grow in strength, (like Ratchet) and by the end of the game can take up
to 120 hit points of damage, forcing players to strategically manage their
powerful artillery.
With the enhanced weapons system, gamers can upgrade each of their weapons to
provide more variety, more power and added enjoyment. Featuring 20 brand-new
weapons with unique unlockable upgrades as gamers gain skill and experience,
more than 50 weapons and gadgets are available by the end of Ratchet and Clank's
journey.
Having defeated Chairman Drek in their last intergalactic adventure, Ratchet and
Clank find themselves returning to a more sedate lifestyle -- until they are
kidnapped and taken far away to the Bogon Galaxy. Upon their arrival, they are
propositioned by Abercrombie Fizzwidget, the quirky CEO of the largest (and
only) corporation in the Bogon Galaxy, to investigate the whereabouts of one of
Megacorp's most promising experimental products, which has been stolen by a
mysterious masked figure. Mr. Fizzwidget extends an offer that Ratchet cannot
refuse; the promise of adventure that he's been longing for, a fully paid health
plan, access to new weapon technology, a penthouse suite in Megapolis, and the
chance to receive training to become a certified commando. Meanwhile, since
Clank is hesitant to reunite with Ratchet on another set of adventures, Mr.
Fizzwidget lures Clank to stay by offering him a cushy accounting job at
Megacorp.
It's not before long that Ratchet and Clank find themselves entangled in
action and mayhem. Along the way, the duo encounters many dangerous foes, but
with a plethora of the coolest and most inventive weapons and gadgets ever,
Ratchet and Clank set out to destroy anything and anyone who stand in their way
of discovering the secrets that lie behind "The Experiment."
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