Video Gaming News - April 2003
Los Angeles, CA (April 15, 2003) - Atari has shipped Godzilla: Destroy
All Monsters Melee, a one-to-four player monster-on-monster fighting game, to
the Xbox.
From Konami:
Based on the classic movie characters created by Toho Co., Ltd., the game
recreates the look and feel of the titanic film legends and challenges players
to punch, kick, stomp, throw and blast each other in massive, city-wide arenas.
Godzilla: Destroy All Monsters Melee, developed by Pipeworks Software, Inc., is
currently available on the Nintendo GameCube.
“The idea behind Godzilla®: Destroy All Monsters Melee is pretty simple –
awesome fun, especially with three friends,” said Jean-Philippe Agati, senior
vice president and general manager of Infogrames’ Los Angeles studio. “What
could be better than stomping around cities as a giant monster, throwing
buildings and enemies? Godzilla®: Destroy All Monsters Melee makes you feel like
you’re actually in one of the Godzilla® movies, with the epic look and scale of
the nuclear-powered goliaths played out on your TV. It’s the ultimate party game
on the Xbox!”
Godzilla®: Destroy All Monsters Melee pits gamers as their favorite giant
monster against other escapees from Monster Island. The game was awarded
“Runner-up” as the Best Fighting Game of the 2002 Electronic Entertainment Expo
in Los Angeles.
In addition to the single-player Adventure Mode, the game includes four
additional play styles: Versus Mode, a one-on-one epic battle royal; Destruction
Mode, a timed challenge to see which player can destroy more of a city in a
given amount of time; Survival Mode, the ultimate test of a player’s skill,
pitting him against monster after monster with the score based on the number of
enemies defeated before losing a match; and Melee Mode; a one-to-four player
points-based multiplayer slugfest.
The game features an epic sense of scope and scale, with 10 massive
real-world and fantasy fighting arenas, including San Francisco, Tokyo and the
notorious Monster Island, that are fully 3D and totally interactive. Players can
pick up and throw buildings and landmarks like Big Ben, toss enemies into vast
fuel tank farms and stomp on baseball stadiums. Godzilla®: Destroy All Monsters
Melee also features additional hidden, unlockable areas only found on the Xbox™.
Each city has been created with amazing attention to detail, including working
traffic lights, blinking neon signs and moving cars, buses and tanker trucks.
More than 10 licensed monsters, each carefully modeled from the
record-setting movie franchise, appear in the game including Godzilla® 90’s,
Mechagodzilla™, Megalon™, Destoroyah™, King Ghidorah™, Mothra™ and many more.
Each character is equipped with basic fighting maneuvers like kicks, punches,
jumps, projectile attacks and blocks. For more hardcore fighting fans,
Godzilla®: Destroy All Monsters Melee includes a robust combo system and special
attacks that are unique to each creature’s abilities from the original movies.
Power-ups are dropped into the arena by alien ships and hidden within city
buildings, providing health and other enhanced abilities.
New features for Xbox include:
-- New monster: Mechagodzilla™3 (from the latest Godzilla® film release in
Japan) joins the cast.
-- New arenas: Vortaak Home World. The alien's home world, features new
challenges like volcanoes, spaceship launchers, installation-protection
missiles, and plenty of alien buildings to throw. Boxing Ring, the largest
boxing ring in the world constructed for monster battles complete with ropes,
bells and blimps.
-- New Computer AI: One gamer can now play against ANY combination of opponents
in a melee or team game against the Xbox Artificial Intelligence.
-- Single-player Destruction Mode: Players can rip up a city-all by themselves.
-- Soundtrack support: Rip tunes to the Xbox hard drive and play your own tracks
while you're fighting as your favorite giant monsters.
-- Xbox Advantage Controls: The extra buttons on the Xbox make it easier to grab
monsters and buildings. In addition, the Xbox features improved responsiveness,
combos and collision detection.
-- Better visuals: The unmatched graphical prowess of the Xbox hardware allows
for better visuals treats, like reflection maps on buildings, true bump mapping,
improved animations, smokestacks that emit smoke, better impact effects,
specular highlights, bright high-resolution skies, improved lighting model,
improved terrain, high resolution city selection movies and high resolution
textures.
-- Improved Speed: Solid frame-rate and faster loading times.
-- Multiple Saved Games: Up to four players can save their progress on the Xbox
hard drive.
Godzilla®: Destroy All Monsters Melee is available at North American retail
outlets for an estimated retail price of $49.99 and an ESRB rating of “E” for
everyone. For more information on Godzilla: Destroy All Monsters Melee, please
visit the official Web site at
www.godzillagame.com.
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