Video Gaming News - March 2005
Toronto, CA (March 31, 2005) - The Adventure Company today announced
that Still Life has gone gold.
From The Adventure Company:
Developed by Microids, this investigative thriller will be available for both
the Xbox and for Windows on April 14, 2005.
The Story:
Players step into the role of Victoria McPherson, a brilliant young FBI agent
and the granddaughter of Post Mortem’s famed Private Detective, Gustav
McPherson. On the hunt for a serial killer, Victoria is up against five dead
bodies, a mountain of circumstantial evidence and an angry boss breathing down
her neck. Things become more complicated when, on a visit to her childhood home,
she comes across one of Gus’ old case files dating back more than 75 years. As
she reads deeper into the file, she discovers an uncanny number of similarities
between her case in Chicago and the gruesome killings in 1920s Prague...
Still Life is a unique adventure which gives players an insider view into the
world of a criminal investigator. While on the case, they will employ a variety
of forensic devices and techniques and investigate an intriguing cast of
characters in modern day Chicago and former day Prague.
Game Features:
- Play as two characters: Private Eye, Gus McPherson or FBI Agent, Victoria
McPherson.
- Challenging puzzles finely integrated into the storyline.
- Life-like, crime scene investigations of horrific serial homicides.
- Full-screen inventory offering an examine feature, with a zoom function, and a
combine button to allow wider use of inventory items.
- Beautifully detailed environments and stunning cinematics, in the Microids
tradition.
Those who cannot wait until April 14th are encouraged to take part in the
three-part Still Life Extended Reality Experience which launched this week.
Offering extended enjoyment, the experience focuses on the characters and events
prior to the opening of Still Life and continues upon completion of the game.
Players will scour several fictional, but incredibly realistic, websites created
exclusively for the game universe, watching the story evolve through various
media vehicles and following cleverly hidden hints and clues provided by
alternate reality, and the marketing materials surrounding the game.
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