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Video Gaming News - March 2003


Foster City, CA (March 25, 2003) - Sony Computer Entertainment America Inc. announced today the release of Primal.


From Sony:

Combining exploration and puzzle elements with an advanced combat system, Primal plunges players into an intense battle between order and chaos.

Two playable characters exist within this battle that is quickly shifting in evil's favor -- Jen Tate, a modern-day girl who is discovering her own supernatural origin and Scree, a stone gargoyle who is Jen's powerful ally in the immortal universe. In order to succeed in the adventure, players must control both characters and determine in each situation whose skills to employ -- whether it is Jen's intense combat skills that take shape in one of her four different demon forms or Scree's power to possess statues, absorb energy, translate demon language and climb and explore areas freely.

In Primal, gamers are immersed into a fantasy world joined inextricably with our own. A story-driven game, Primal is presented through the experiences of Jen and Lewis, a present-day, human couple drawn into discord by super-natural forces. While gameplay revolves around the momentous events within the four vast, distinctive realms of Primal's alternate universe, there are many personal revelations and surprises for the characters along the way.

"Sony Computer Entertainment Europe's Cambridge Studio's first PlayStation 2 title has successfully combined a truly compelling storyline with the right amount of exciting combat, puzzle solving and exploration to raise the bar for the action-adventure genre," said Ami Blaire, director, product marketing, Sony Computer Entertainment America. "Offering incredible graphical detail in a dark world that feels familiar and closely linked to our own, Primal is deep enough to satisfy both the hardcore and the casual gamer."

Complementing the combat scenes are the sounds of 16 Volt, a Los Angeles based alternative rock band that supplied nine tracks, including three songs specifically written for Primal from the album "SuperCoolNothing V2.0" released by Dark City Music. Formed in 1988, the band has toured with acts such as Korn and recently finished a national tour as the openers for KMFDM's North American "Sturm and Drang" tour. The compelling music of 16 Volt will also been present in upcoming episodes of "Road Rules" on MTV and on the WB's "Angel," but inclusion of their music in games is new and exciting territory for the band.

"As gamers ourselves, we were excited to have our music featured in Primal," said Eric Powell, lead vocalist and founder of 16 Volt. "With such intense combat sequences, we wanted to create specific songs for Primal that would keep the gamers engaged and on the edge of their seats."

Primal is set within a huge environment featuring four expansive realms surrounding a central hub. The realms are equally divided between two separate rulers of chaos and order, each populated by a unique demon race living in a habitat that enhances its demon abilities. After Jen acquires the demon form specific to each realm, Ferai, Undine, Wraith, and Djinn varieties, she is able to transform at any time into that demon in future quests. A dynamic loading system allows for uninterrupted gameplay between levels, and magical portals act as links and "windows" into other worlds. Additional technological achievements include seamless character morphing between Jen's human and demon forms, extravagant particle effects and environmental effects such as fog and mist, securing Primal's position as one of the most innovative and visually stunning titles for PlayStation 2 released this year.


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Related Games:

Primal (PlayStation 2)


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