Video Gaming News - March 2003
Foster City, CA (March 25, 2003) - Sony Computer Entertainment
America Inc. announced today the release of Amplitude.
"We are thrilled to introduce Amplitude to rhythm-action fans of PlayStation
2. Playing Amplitude online offers new opportunities for gamers to join online
communities and prove their rhythm skills against gamers across the country,"
said Ami Blaire, director, product marketing, Sony Computer Entertainment
America. "Providing an immersive, addicting gameplay atmosphere, the fast-paced
action will keep players entertained for hours, and provide a whole new avenue
for music artists to reach their fans."
From Sony:
Amplitude is a fast-paced rhythm-action game that allows players to test
their skills in mixing and remixing hit songs by shooting musical notes in
various vibrant musical environments in both off- and online gameplay. Via the
Network Adaptor (Ethernet/modem) (for PlayStation(R)2), the gateway into the
world of online gaming, Amplitude provides a unique, one-of-a-kind online
musical forum for players of all skill levels to compete and collaborate with
more than 25 songs.
Following up on the great line-up of bands in Frequency, Amplitude expands
the music roster with a diverse and eclectic mix of genres including songs and
video content from David Bowie, blink 182, Pink, Herbie Hancock, Run DMC,
Dieselboy, Slipknot, Weezer, P.O.D., Garbage, Quarashi, Logan 7, as well as
other major recording artists. Surrounded by interactive environments with
stunning graphics and video that are tightly synchronized to each artist's song,
players are tasked to recreate their favorite songs in a spaceship that shoots
and captures vocals and instruments such as drums, bass and guitar. In addition,
players have the opportunity to create custom remixes as well, in single- and
multi-player modes.
"No game out today incorporates music like Amplitude," said Marcos, P.O.D. "I
love it... it's all about the music."
Amplitude allows players to engage in a rhythm action experience within five
unique arenas filled with special visual environments from many different music
genres, including Alternative Rock, Hip-Hop, Heavy Metal, and more. Each song
will have its own path through the arena, providing a completely different
experience with every song, including music videos and other content from the
bands. Players can even watch their customized "FreQ," an all-new 3D
representation of the player jam with them. Starting with a vocal or instrument
track, such as drums, players must hit the appropriate buttons at the right time
in order to match the rhythm of the song. Once this instrument is successfully
mixed within a song section, players can move on to another instrument, such as
a guitar and continue through all the instruments/vocals, performing all tracks
and re-creating the song.
With six different game modes, including online play, players can mix music,
play against four other players without a split screen, participate in an online
multi-player live jam session, or just play solo remix mode.
In the online mode for Amplitude, players can compete and collaborate in
multi-player, remix and even a head-to-head duel match. During online gameplay,
Amplitude utilizes full-chat capabilities and other unique online features such
as a ladder-ranking system and Remix Repository. If a player creates a remix in
the online mode, they have the opportunity for their remix to be selected and
posted in the online lobby for other players to listen to, enjoy and play. In
addition, players have the opportunity to download selected remixes to listen
and sample. In the coming months, participating music acts will have the
opportunity to judge submitted songs and post them online for the community to
enjoy. Amplitude supports both broadband and dial-up users.
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