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Video Gaming News - January 2005


San Francisco, CA (January 18, 2005) - SEGA today announced the availability of Virtua Quest for the GameCube and PlayStation 2.


From SEGA:

Virtua Quest is designed to introduce the Virtua Fighter characters to younger players, an audience more familiar with story-driven action games than complex arcade fighting games. In Virtua Quest, the player assumes the identity of a young boy named Sei (pronounced "Say"). As the player explores each stage, he/she discovers data clusters called "'Virtua Souls". When these Virtua Souls unlock, players are trained how to perform a range of flashy fighting moves by the most popular Virtua Fighter brawlers.

"With Virtua Quest, we wanted to develop a title that would resonate with our younger audience," said Scott A. Steinberg, vice president of entertainment marketing, SEGA of America, Inc. "The play mechanics offer significant depth while remaining user-friendly for inexperienced gamers."

Traditional role-playing game elements such as leveling up, skill branches, and extensive cinematic cut-scenes give this adventure a robust ‘quest' feel. There are more than 45 special moves to master, and beyond using his fists and feet, Sei also wields a super-powered, whip-style energy wire. Virtua Fighter cameos include fan-favorites Akira, Lau, Pai and Wolf, among others.


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Related Games:

Virtua Quest (GameCube)
Virtua Quest (PlayStation 2)


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