Video Gaming News - January 2005
San Francisco, CA (January 18, 2005) - SEGA today announced the
availability of Virtua Quest for the GameCube and PlayStation 2.
From SEGA:
Virtua Quest is designed to introduce the Virtua Fighter
characters to younger players, an audience more familiar with story-driven
action games than complex arcade fighting games. In Virtua Quest, the player
assumes the identity of a young boy named Sei (pronounced "Say"). As the player
explores each stage, he/she discovers data clusters called "'Virtua Souls". When
these Virtua Souls unlock, players are trained how to perform a range of flashy
fighting moves by the most popular Virtua Fighter brawlers.
"With Virtua Quest, we wanted to develop a title that would resonate with our
younger audience," said Scott A. Steinberg, vice president of entertainment
marketing, SEGA of America, Inc. "The play mechanics offer significant depth
while remaining user-friendly for inexperienced gamers."
Traditional role-playing game elements such as leveling up, skill branches, and
extensive cinematic cut-scenes give this adventure a robust ‘quest' feel. There
are more than 45 special moves to master, and beyond using his fists and feet,
Sei also wields a super-powered, whip-style energy wire. Virtua Fighter cameos
include fan-favorites Akira, Lau, Pai and Wolf, among others.
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