Video Gaming News - January 2003
Los Angeles, CA (January 21, 2003) - Atari is bringing Godzilla:
Destroy All Monsters Melee, a one-to-four player monster-on-monster fighting
game, to the Xbox video game system from Microsoft in Spring 2003.
"Bringing the biggest and baddest monsters to the biggest and baddest console
was a natural fit,” said Jean-Philippe Agati, senior vice president and general
manager of Infogrames’ Los Angeles studio. “With the power of the Xbox,
Godzilla: Destroy All Monsters Melee captures the epic look and scale that is
the promise of the landmark movies and the nuclear-powered goliaths have never
seemed so real. Four player slugfests with buildings, gas tankers and cargo
ships flying through the air create the ultimate party game on the Xbox!”
From Atari:
Based on the classic movie characters created by Toho Co., Ltd. , the game
recreates the look and feel of the titanic film legends and challenges players
to punch, kick, stomp, throw and blast each other in massive, city-wide arenas.
Godzilla: Destroy All Monsters Melee, developed by Pipeworks Software, is
currently available on the Nintendo GameCube. Godzilla: Destroy All Monsters
Melee pits gamers as their favorite giant monster against other escapees from
Monster Island. The game was awarded “Runner-up” as the Best Fighting Game of
the 2002 Electronic Entertainment Expo in Los Angeles.
In addition to the single-player Adventure Mode, the game includes four
additional play styles: Versus Mode, a one on one epic battle royal; Destruction
Mode, a timed challenge to see which player can destroy more of a city in a
given amount of time; Survival Mode, the ultimate test of a player’s skill,
pitting him against monster after monster with the score based on the number of
enemies defeated before losing a match; and Melee Mode; a one-to-four player
points-based multiplayer slugfest.
The game features an epic sense of scope and scale, with 10 massive
real-world and fantasy fighting arenas, including San Francisco, Tokyo and the
notorious Monster Island, that are fully 3D and totally interactive. Players can
pick up and throw buildings and landmarks like Big Ben, toss enemies into vast
fuel tank farms and stomp on baseball stadiums. Godzilla: Destroy All Monsters
Melee also features additional hidden, unlockable areas only found on the Xbox.
Each city has been created with amazing attention to detail, including working
traffic lights, blinking neon signs and moving cars, buses and tanker trucks.
More than 10 licensed monsters, each carefully modeled from the
record-setting movie franchise, appear in the game including Godzilla 90’s,
Mechagodzilla, Megalon, Destoroyah, King Ghidorah, Mothra and many more. Each
character is equipped with basic fighting maneuvers like kicks, punches, jumps,
projectile attacks and blocks. For more hardcore fighting fans, Godzilla:
Destroy All Monsters Melee includes a robust combo system and special attacks
that are unique to each creature’s abilities from the original movies. Power-ups
are dropped into the arena by alien ships and hidden within city buildings,
providing health and other enhanced abilities.
New features for Xbox include:
- New monster: Mechagodzilla3 (from the latest Godzilla film release in
Japan) joins the cast.
- New arenas: Vortaak Home World. The alien's home world, features new
challenges like volcanoes, spaceship launchers, installation-protection
missiles, and plenty of alien buildings to throw. Boxing Ring, the largest
boxing ring in the world constructed for monster battles complete with ropes,
bells and blimps.
- New Computer AI: One gamer can now play a four-player melee or team game
against the Xbox Artificial Intelligence.
- Single-player Destruction Mode: Players can rip up a city-all by
themselves.
- Soundtrack support: Rip tunes to the Xbox hard drive and play your own
tracks while you're fighting as your favorite giant monsters.
- Xbox Advantage Controls: The extra buttons on the Xbox make it easier to
grab monsters and buildings. In addition, the Xbox features improved
responsiveness, combos and collision detection.
- Better visuals: The unmatched graphical prowess of the Xbox hardware
allows for better visuals treats, like reflection maps on buildings, true bump
mapping, improved animations, smokestacks that emit smoke, better impact
effects, specular highlights, bright high-resolution skies, improved lighting
model, improved terrain, high resolution city selection movies and high
resolution textures.
- Improved Speed: Solid frame-rate and faster loading times.
- Multiple Saved Games: Up to four players can save their progress on the
Xbox hard drive.
For more information on Godzilla: Destroy All Monsters Melee, please visit
the official Web site at
www.godzillagame.com.
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