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Sly 2: Band of Thieves - First Play
System: PlayStation 2
Rated: E
Shop: Rent This Game · Trade For It · Buy It Cheap · Get The Guide

Index · Codes · Review · Your Reviews · Your Rating · Screenshots

Screenshots
Bentley in action on a mission.

Murray also starred in his own mission in the demo. Murray will have nothing to do with stealth outside of tiptoeing up to a guard before bashing him into submission. How easy do you think it is for a giant pink hippo to sneak around anyway?!? Murray can punch, kick, and otherwise make life miserable for guards who think they’ve caught him. In this particular mission Murray’s job is to take out alarm boxes scattered about the city. None of these boxes are easy to reach so it’s not a simple matter of punching them into oblivion. In this case Murray must find heavy objects that he can throw at the alarm boxes to destroy them. Murray has a cool trick for finding throwable objects – when he gets near things that look like they’d make nice projectiles he stomps his foot and causes the object to pop into the air where he catches it and is then ready to throw it when needed. The alarm boxes have a nasty habit of going off each time they are hit, so there’s plenty of fighting action in this mission as well.

The game’s story opens two years after the end of the original game. With Clockwerk out of the way, Sly and the gang have been doing quite well for themselves while all the while staying a step or two ahead of Carmelita Fox. Things have taken a turn for the worse though as the evil Claw gang has begun collecting Clockwerk’s scattered parts in an attempt to rebuild the evil robotic fiend. Sly and his Band of Thieves will need to travel the globe in an attempt to get to the remaining Clockwerk parts before the Claw gang does, and to retrieve the parts they’ve already collected.

Once again the game’s story will be related through cartoon and comic book style cutscenes. If the demo is any indication, the quality of these scenes will even surpass that of the cutscenes in the original game. Calling the game’s cutscenes “Saturday morning cartoon quality” would be an insult to the game as the game looks far better than any animation on television. The levels look great as well, with imaginative settings, a top-notch cell-shaded look, and great use of color. Band of Thieves will kick off the fall gaming bonanza when it is released in September, and from the look of the demo it will be one of the top games of the Holiday Season.

 



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