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Jak 3 - Walkthrough
System: PlayStation 2
Rated: T
Shop: Rent This Game · Trade For It · Buy It Cheap · Get The Guide

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                                ----------------
********************************|     #AAD     |**************************
   			--------------------------------
                        |          wALKTHROUGH         |	              
                        --------------------------------
********************************|   Act One    |**************************
				----------------


******************************
Mission: Arena Training
******************************

In case you have not played Jak in a while, or at all, this mission will give 
a course in how to play the game. It will give you a list of instructions on 
the screen which will explain things far better than I can here. If you don’t 
know where a crystal is then you can always press R3 (hold down the right 
joystick) to get a first person view. Goodluck!  

******************************
Mission: Earn First War Amulet
******************************

Obtain: Morph-Gun
        First War Amulet
        Blaster Mod 
        Spargus Gate Pass

With your new gun head into the arena and start firing away at the soldiers 
coming in, seemingly from every direction. In a nutshell, all you have to do 
is fire away quickly and in every direction. When you hear an alarm sound and 
little bits of lava come up from the floor, this means the whole bottom level 
will be flooded with lava. When this happens, just jump on the platforms that 
come up. When you have around 5 marauders left you will automatically 
transform into Dark Jak, and stay that way. Jump onto the platform 
and through the door to find Kleiver.

******************************
Mission: Catch Kanga-Rats
******************************

Start by getting on the Leaper (Triangle). Now, the first rat is located 
just down the stairs and slightly right, this takes a bit of skill as you 
have to press square whilst you are right behind the rat in order to capture 
(or eat) it. The second rat is located just to the left of the stairs, 
remember to press square at the right time. The third rat is located a just in
front of the second. If you take a left from the original position of the third
rat, then you will encounter the fourth. The fifth rat is located a little 
while north from the fourth, in the food court (where the food stalls are, 
by the ocean). The unlucky last rat is just past the fruit stores by the 
ocean again. Please note that if you don't like following my instruction you 
can always follow the little red dots in the bottom right corner of the 
screen.   

******************************
Mission: Unlock Satellite
******************************

Obtain: Dark Eco Crystal

After the previous mission, follow the helmet to find Seem. Now, this mission 
can be very tricky and difficult. First you must wait until the right symbol 
enters the circle, pressing the right button at the wrong time will still 
count as incorrect, I cannot help you with this, but just try and stay sharp.

*********************************
Mission: Learn to Drive a Vehicle
*********************************

Nothing too special in his mission, simply drive through the first light then 
press square at the second, followed by pressing L2 for a rear view. Reverse in
to the third light and jump into the fourth. For the fifth you have to press 
circle while directing the joystick to the left to pass through the L-turn. 
For the sixth you must enter the light, then press L1 and put in a 
direction on the joystick. 

************************************
Mission: Beat Kleiver in Desert Race
************************************

Obtain: Tough Puppy (sand vehicle)

Now its time for the race. This is of medium difficulty. The red little lights 
found in various places of the course (at the beginning, on top of a hill, jump
to get it and the other is on the hill at the end of the tunnel, again jump, 
and after the mud straight) will activate a little light on the bottom left 
hand side of the screen, when one (or more) are lit you can press L2 for a 
speed boost. Now if you want to take my advice, you should always deviate to 
the right when the race begins because all of the race participants will 
cluster briefly. Also, save at least two boosts for the big straight with the 
puddles on it towards the end of a lap (try and jump over them as much you can,
helps if you stay on the right hand side). The other boost should be used for 
the tunnel. Other than that, the rest is up to your driving skills, good luck!

******************************
Mission: Race for Artifacts
******************************

Obtain: Mar's Gauntlets

After the race, follow the tire to Damas, though the doors. Now, their is not 
much point in me explaining how to do this mission as it is pretty straight 
forward, just follow the beams of light from the sky and try to avoid the cars
that shoot at you (red dots on the map).  

**********************************
Mission: Beat Monks in Leaper Race
**********************************

Obtain: Light Eco Crystal

After a brief cut scene you will be at the starting line of a leaper race. 
Again, I cannot give detailed instructions on this mission. These monks race 
dirty, repelling you if you get to close to them, so don’t ram them, just keep
your distance and when you need to over take, just jump or go round. Aside from
that, run through the course a few times to get the feel of it. Don't get 
frustrated if you can't get it first shot, it took me about 7.

**********************************
Mission: Destroy Metal Head Beasts
********************************** 

Obtain: Dark Eco Crystal

After talking with Kleiver hop in the Sand Shark and start driving, taking a 
right as soon as you leave the base. Now, this ride has something that the 
tough puppy doesn't, a gun, to use it simply press the R1 button. Now for all 
of these metal heads only one basic strategy needs to be used, that is simply 
to stay a safe distance behind them and fire away, I say a safe distance 
because they will turn around and swing their heads from side to side after a 
while (which does practically no damage) and/or drop dark eco balls, which 
inflict  decent damage. Of course, if your not comfortable doing that then 
you could always stay in the same position until they came into view and fire 
at them then, but that would take more time.

*******************************
Mission: Earn Second War Amulet
*******************************

Obtain: Wave Concussor (before fight)
	Beam Reflexor
	Second War Amulet

After taking pleasure in shooting a few marauder cars with your new machine 
gun, return to base and follow the crown to find Damas sitting on his throne. 
After receiving the Wave Concussor follow the sword to the arena. 

After summoning a dark bomb you will be reduced to the simple Jak again. Start
by whipping out your new Wave Concussor and let those shockwaves begin, waiting
until 2 or more marauders surround you. As the lava begins to break through the
floor, you will need to move to the next platform (not the 4 pillars that raise 
up, because they are now swallowed by the lava as well). If you manage to run 
out of ammo, then simply fight hand to hand or use the blaster mod. Leave the 
Arena and talk to Kleiver.

******************************
Mission: Corral Wild Leapers
******************************

Obtain: Dune Hopper

This mission has the potential to get very, very frustrating. When you enter 
the ruins you will need to drive up close to a leaper to release Dax, after 
doing so you must direct the leapers to the cage (with an extremely narrow 
entrance). Try very hard to stay away from the green plants on the ground, as 
they will trip the leaper up, also do not run into walls, as that will also 
cause Dax to lose his balance. Try to catch leapers close to the cage, as 
their are less green plants around there, and their is less room for error. 
If you are finding that you are running over the leapers because you are 
getting to close (whilst waiting for Dax to Jump) then keep in mind that you 
might have to stay behind them for a few seconds before Dax decides to jump.
 

Walkthrough

 




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