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Grand Theft Auto: San Andreas - Complete Game Guide
System: PlayStation 2
Rated: M
Also On: PC · Xbox
Shop: Rent This Game · Trade For It · Buy It Cheap · Get The Guide

Index · Codes · Guides · Tips · Review · Your Reviews · Your Rating · Screenshots · Forum

O============================================================================O
|                               Flight Missions                      (000E0) |
O============================================================================O
  __ 
 /   TA: San Andreas /-------------------------------------------------------o
|  _ --------o-------\                   Learning to Fly                     |
 \_/      (000E1)     \------------------------------------------------------o

Your first test is taking off.  This is quite simple, all you have to do is 
hold the X button to accelerate along the runway.  When the tail of the plane 
starts to lift up a little pull back on the left analog stick to take off.  
When you're airborne press R3 to bring in the landing gear.  Now you'll need 
to go through three coronas to show you can at least control the plane a 
little.  They're pretty much in a straight line.  Any turning you do should be 
done with only the lightest of movement on the analog stick, you don't want to 
find yourself out of control and constantly correcting your direction.

In the second mission you need to learn how to land the plane.  Aim yourself 
down toward the first corona, this will approximate the angle you should be 
looking to use when landing.  Extent your landing gear with R3 and start to 
pull up a little while holding square.  Continue to pull back so that you land 
as straight as possible and adjust your speed so that you come to a stop as 
close to the centre of the red marker as you can to pass the test.

Your next challenge is circling the airstrip.  Select whichever course you 
feel more comfortable with, it doesn't make much difference.  This one is much 
more difficult than the last one, it puts an emphasis on turning which in 
planes can be quite hard.  It introduces you to the rudder turn using the L2 
and R2 buttons, never underestimate the power of this turn, it's far easier to 
turn like this and remain in control.  You still need to turn with a 
combination of these buttons and the analog stick for a couple of the turns 
but for the majority you can just stick with the L2 and R2 buttons.

Well now take what you did on the previous test and make it more difficult.  
You need to fly around the airstrip and land the plane after doing so.  The 
same idea applies to making it through all the coronas on the way but you also 
need to straighten yourself out at the end.  Make sure to start descending and 
slowing down early, you get bonus points if you stop inside the red marker 
(it's quite difficult to beat without doing this) so slow down early, it's 
easier to adjust your speed to that you go forward a bit further, but not so 
that you slow down if you're coming in to land when it's too late.

Now we change vehicles to the helicopter which will feel significantly easier 
to fly to people who have played Vice City.  This one is actually quite easy.  
The instructions you are given are to fly straight upward, to do this all you 
have to do is hold the X button.  When you reach the top let go of the X 
button when it tells you to level off, but press it periodically to maintain 
your height.  Hold either L2 or R2 to do a 180 degree turn and then when it 
tells you to hold up on the analog stick to bank forward.  From here you'll be 
moving directly toward a corona, pass through it to complete the test.

Since you've taken off with the helicopter now it only makes sense to land.  
The game actually needlessly complicates this one, despite everything it tells 
you all you have to do is hold forward and X to fly toward the end of the 
runway, when you reach it position yourself over the red marker (press L3 if 
you are still banking to level off) and descend using the square button.  If 
you find you are falling too fast let go or press the lift button to slow.

Bring on the destruction.  Your goal is to fly forward as you normally would 
and destroy the three stationary trucks at the end of the runway.  Your 
helicopter is equipped with machine guns on the L1 button and a rocket 
launcher on the circle button, you won't be needing the machine guns.  As you 
approach the three trucks slow down and fire the rocket launcher at each of 
them to make sure they are destroyed, then turn around and fly toward your new 
target: two moving cars.  These can be a bit difficult to hit, but as long as 
you are facing and angled directly toward them, they are going slow enough so 
that you won't miss.  One thing I find that helps is keeping control of where 
you're looking by moving the camera with the R3 stick.  As a final test you 
need to fly to the red marker on the strip and land your helicopter.

This is just a quick one, in a new plane you haven't used yet you need to 
perform a fancy loop-the-loop.  Fly toward the first corona and immediately 
once you pass through jam back on the left analog stick to do a loop, no 
matter what the camera does just hold back on the left analog stick.  As long 
as you weren't pressing in any other direction you'll find yourself in a 
perfect position to pass through the second corona when you complete it.

Another in the session of fancy moves is the classic barrel roll.  This is 
much more difficult than the last one because despite doing exactly what the 
game tells you to do, you're inevitably going to lose control afterwards.  You 
can only hope to salvage what little control you have left and make it through 
the corona.  Okay, maybe it's just me.  But still after passing through the 
first one hold left, now the important thing is not too hold it for too long 
because that's instinctively what you're going to do, let go just as you're 
about to straighten out and you'll have a better chance of gradually 
straightening and making it through that second corona to complete the test.

The last test really isn't about flying at all, well if it is then the only 
vehicle flying is you because the test starts with you far above the clouds 
and only a parachute on your back.  Your goal is to aim toward a small target 
on the ground which looks physically impossible from this height but becomes 
perfectly plausible once you get down there.  The game teaches you numerous 
tricks about falling and chuting but in order to do well on this mission 
simply hold up on the analog stick to dive the whole time.  Do not listen when 
the game tells you to open your chute, instead continue to dive past the 
clouds and open it up only once you're through the clouds.  Now you can slow 
your descent and move forward by holding down on the left analog stick but 
avoid doing this as you're more likely to just over shoot the target.  Instead 
simply let yourself fall normally and use the right analog stick to look 
around and gauge how well you're doing.  As you get closer to the ground judge 
whether or not you need to drift forward and adjust it so that you do.

  __ 
 /   TA: San Andreas /-------------------------------------------------------o
|  _ --------o-------\                         N.O.E.                        |
 \_/      (000E2)     \------------------------------------------------------o

Welcome to your first real flying mission, and flying is definitely what 
you're going to be doing.  Hop into the plane, drive it out (steering with the 
L2 and R2 buttons) then take off down the runway.  Your destination is the 
Angel Pine area at about the polar opposite end of the world, but you can 
manage.  To make it more difficult you have a specified height limit and if 
you fly too high the game warns you and your visibility meter starts going up.  
It goes up slowly so you've got a good warning and opportunity to get lower.  
Don't take it as a super emergency and slam your plane into the ground.  
Remember that the height is relative to the ground below you so you can fly 
over a mountain without worry since the height is measures from the ground to 
the plane.  Things you have to look out for are mostly near the destination 
area, things like large telephone poles and especially trees in the woods.  
Don't hesitate to fly high for a moment if it means avoiding flying through a 
forest or something.  The only other thing you need to look out for is the 
restricted air space a little South of the airport.  You'll get a hefty 
warning if you go that way, just steer clear if it happens.  Stick to the same 
formula on the return trip and land the plane to get $15,000.

  __ 
 /   TA: San Andreas /-------------------------------------------------------o
|  _ --------o-------\                       Stowaway                        |
 \_/      (000E3)     \------------------------------------------------------o

At the beginning of this mission you're given a motorcycle and told to ride up 
the ramp on the airplane.  Not too hard except for the fact that the airplane 
is moving and not only that, dropping obstacles as it goes.  The best way to 
do this is to drive along on either side of the plane until you get close so 
you don't even have to worry about dodging at all.  When you start to get 
close to the ramp wait for the next set of crates to fall out the back and 
turn toward the ramp, with any luck you'll have made it aboard.  Once aboard 
however there's still more to do.  The first order of business is to get the 
parachute which is on the back of the government guy at the top of the plane.  
There's tons of explosives on here so using guns will only blow the thing to 
bits, run up to him and take the old fashioned route of punching him to death.  
Grab the parachute and then switch to the explosive item and throw it.  Now 
all you need to do is jump out of the plane and watch the scene in order to 
complete the mission, whether you hit the ground and splat or not is 
irrelevant to the mission requirements, the $20,000 is yours as you plummet.

  __ 
 /   TA: San Andreas /-------------------------------------------------------o
|  _ --------o-------\                     Black Project                     |
 \_/      (000E4)     \------------------------------------------------------o

The goal in this mission is to infiltrate area 69 and bring back evidence of 
the Black Project.  You're equipped with a sniper rifle and thermal goggles 
which will be invaluable for this task.  Step into the base and make good use 
of that sniper rifle you were given.  Despite the loud noise it makes it will 
only disturb personnel who are relatively nearby.  Make sure to snipe all the 
guys in the tower as well not just the ones running around on the ground.  
You'll find the blast door opening device at the upper right side of the 
compound from the perspective of coming in through where you started, however 
don't worry about being seen because it's quite easy to drop through the 
vents.  Once you've been sighted the icon on the minimap points to a vent 
opening, shoot it and drop to find a health item then enter the installation.

Head through the nearby door and go further into the facility.  There are many 
military personnel in here, shoot them with whatever weapon you have, the 
assault rifle that they carry works great.  If you go right you'll find some 
body armour and a minigun in the small room.  One trick I recommend is to not 
actually pick up this body armour while you still have some left.  There's a 
lot more guys and you'll probably get shot more than a couple times, wait 
until your current armour is depleted and then come back for this.  Climb down 
to the lower area and  get into the small little car.  Drive it down the 
spiral ramp and run over any people you come across before they shoot it to 
the point where you need to jump out.  Clear the room and run down the East 
path where you'll find two sets of stairs.  Ascend one of them and be careful 
around these corners, usually there's more than one enemy hiding behind them.  
You can find and disable the nearby SAM if you want, but it's not necessary.

Keep going until you reach a room where a keycard is needed.  The scientist in 
the next area will drop it, make sure to let him live, because he's a 
scientist, and probably a nice guy.  Step on the red marker to open to open up 
the path to the stairs.  Be careful here there are tons of military personnel 
on the stairs.  Shoot them from far above using the sniper rifle to avoid the 
most potential damage.  If need be you can go back and grab that body armour 
on the table near the scientist if you didn't already.  At the bottom you'll 
find a handy little item, a jet pack.  Equip the thing and jet out of this 
huge tower.  When you shoot out the top they'll fire at you but you can just 
boost so high there's nothing they can do.  Now all that's left is a relaxing 
trip back to get your well earned reward of no jet pack, no money, no respect 
and being abandoned at the top of a mountain.  Be sure to answer your cell.

  __ 
 /   TA: San Andreas /-------------------------------------------------------o
|  _ --------o-------\                       Green Goo                       |
 \_/      (000E5)     \------------------------------------------------------o

What you'll probably need to accomplish this mission is a heck of a lot of uzi 
ammo and a nice piece of body armour.  Neither is required but it'll help out.  
Use the jetpack and fly to the location of the train.  You'll find it moving 
along nicely covered with military personnel and a number of crates.  Fly 
beside it using R1 to target and kill anyone shooting back at you, then to 
target the blue boxes found on each flatbed car.  Eventually one of them will 
reveal the green goo you are looking for.  This is your only goal, once you 
have dropped down to pick up the green goo all you need to do is fly back and 
return it to The Truth to get your reward.  Your reward is $20,000 along with 
the asset property of the airstrip.  This will now generate up to $10,000 at a 
time for you to come and collect every now and then.  As if that wasn't enough 
the awesome jetpack now spawns just outside the door.  Pretty darn spiffy.
 

Full Walkthrough


Races


Mission Requirements and Rewards


Weapons


Clothing

 




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