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| Flight Missions (000E0) |
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/ TA: San Andreas /-------------------------------------------------------o
| _ --------o-------\ Learning to Fly |
\_/ (000E1) \------------------------------------------------------o
Your first test is taking off. This is quite simple, all you have to do is
hold the X button to accelerate along the runway. When the tail of the plane
starts to lift up a little pull back on the left analog stick to take off.
When you're airborne press R3 to bring in the landing gear. Now you'll need
to go through three coronas to show you can at least control the plane a
little. They're pretty much in a straight line. Any turning you do should be
done with only the lightest of movement on the analog stick, you don't want to
find yourself out of control and constantly correcting your direction.
In the second mission you need to learn how to land the plane. Aim yourself
down toward the first corona, this will approximate the angle you should be
looking to use when landing. Extent your landing gear with R3 and start to
pull up a little while holding square. Continue to pull back so that you land
as straight as possible and adjust your speed so that you come to a stop as
close to the centre of the red marker as you can to pass the test.
Your next challenge is circling the airstrip. Select whichever course you
feel more comfortable with, it doesn't make much difference. This one is much
more difficult than the last one, it puts an emphasis on turning which in
planes can be quite hard. It introduces you to the rudder turn using the L2
and R2 buttons, never underestimate the power of this turn, it's far easier to
turn like this and remain in control. You still need to turn with a
combination of these buttons and the analog stick for a couple of the turns
but for the majority you can just stick with the L2 and R2 buttons.
Well now take what you did on the previous test and make it more difficult.
You need to fly around the airstrip and land the plane after doing so. The
same idea applies to making it through all the coronas on the way but you also
need to straighten yourself out at the end. Make sure to start descending and
slowing down early, you get bonus points if you stop inside the red marker
(it's quite difficult to beat without doing this) so slow down early, it's
easier to adjust your speed to that you go forward a bit further, but not so
that you slow down if you're coming in to land when it's too late.
Now we change vehicles to the helicopter which will feel significantly easier
to fly to people who have played Vice City. This one is actually quite easy.
The instructions you are given are to fly straight upward, to do this all you
have to do is hold the X button. When you reach the top let go of the X
button when it tells you to level off, but press it periodically to maintain
your height. Hold either L2 or R2 to do a 180 degree turn and then when it
tells you to hold up on the analog stick to bank forward. From here you'll be
moving directly toward a corona, pass through it to complete the test.
Since you've taken off with the helicopter now it only makes sense to land.
The game actually needlessly complicates this one, despite everything it tells
you all you have to do is hold forward and X to fly toward the end of the
runway, when you reach it position yourself over the red marker (press L3 if
you are still banking to level off) and descend using the square button. If
you find you are falling too fast let go or press the lift button to slow.
Bring on the destruction. Your goal is to fly forward as you normally would
and destroy the three stationary trucks at the end of the runway. Your
helicopter is equipped with machine guns on the L1 button and a rocket
launcher on the circle button, you won't be needing the machine guns. As you
approach the three trucks slow down and fire the rocket launcher at each of
them to make sure they are destroyed, then turn around and fly toward your new
target: two moving cars. These can be a bit difficult to hit, but as long as
you are facing and angled directly toward them, they are going slow enough so
that you won't miss. One thing I find that helps is keeping control of where
you're looking by moving the camera with the R3 stick. As a final test you
need to fly to the red marker on the strip and land your helicopter.
This is just a quick one, in a new plane you haven't used yet you need to
perform a fancy loop-the-loop. Fly toward the first corona and immediately
once you pass through jam back on the left analog stick to do a loop, no
matter what the camera does just hold back on the left analog stick. As long
as you weren't pressing in any other direction you'll find yourself in a
perfect position to pass through the second corona when you complete it.
Another in the session of fancy moves is the classic barrel roll. This is
much more difficult than the last one because despite doing exactly what the
game tells you to do, you're inevitably going to lose control afterwards. You
can only hope to salvage what little control you have left and make it through
the corona. Okay, maybe it's just me. But still after passing through the
first one hold left, now the important thing is not too hold it for too long
because that's instinctively what you're going to do, let go just as you're
about to straighten out and you'll have a better chance of gradually
straightening and making it through that second corona to complete the test.
The last test really isn't about flying at all, well if it is then the only
vehicle flying is you because the test starts with you far above the clouds
and only a parachute on your back. Your goal is to aim toward a small target
on the ground which looks physically impossible from this height but becomes
perfectly plausible once you get down there. The game teaches you numerous
tricks about falling and chuting but in order to do well on this mission
simply hold up on the analog stick to dive the whole time. Do not listen when
the game tells you to open your chute, instead continue to dive past the
clouds and open it up only once you're through the clouds. Now you can slow
your descent and move forward by holding down on the left analog stick but
avoid doing this as you're more likely to just over shoot the target. Instead
simply let yourself fall normally and use the right analog stick to look
around and gauge how well you're doing. As you get closer to the ground judge
whether or not you need to drift forward and adjust it so that you do.
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/ TA: San Andreas /-------------------------------------------------------o
| _ --------o-------\ N.O.E. |
\_/ (000E2) \------------------------------------------------------o
Welcome to your first real flying mission, and flying is definitely what
you're going to be doing. Hop into the plane, drive it out (steering with the
L2 and R2 buttons) then take off down the runway. Your destination is the
Angel Pine area at about the polar opposite end of the world, but you can
manage. To make it more difficult you have a specified height limit and if
you fly too high the game warns you and your visibility meter starts going up.
It goes up slowly so you've got a good warning and opportunity to get lower.
Don't take it as a super emergency and slam your plane into the ground.
Remember that the height is relative to the ground below you so you can fly
over a mountain without worry since the height is measures from the ground to
the plane. Things you have to look out for are mostly near the destination
area, things like large telephone poles and especially trees in the woods.
Don't hesitate to fly high for a moment if it means avoiding flying through a
forest or something. The only other thing you need to look out for is the
restricted air space a little South of the airport. You'll get a hefty
warning if you go that way, just steer clear if it happens. Stick to the same
formula on the return trip and land the plane to get $15,000.
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/ TA: San Andreas /-------------------------------------------------------o
| _ --------o-------\ Stowaway |
\_/ (000E3) \------------------------------------------------------o
At the beginning of this mission you're given a motorcycle and told to ride up
the ramp on the airplane. Not too hard except for the fact that the airplane
is moving and not only that, dropping obstacles as it goes. The best way to
do this is to drive along on either side of the plane until you get close so
you don't even have to worry about dodging at all. When you start to get
close to the ramp wait for the next set of crates to fall out the back and
turn toward the ramp, with any luck you'll have made it aboard. Once aboard
however there's still more to do. The first order of business is to get the
parachute which is on the back of the government guy at the top of the plane.
There's tons of explosives on here so using guns will only blow the thing to
bits, run up to him and take the old fashioned route of punching him to death.
Grab the parachute and then switch to the explosive item and throw it. Now
all you need to do is jump out of the plane and watch the scene in order to
complete the mission, whether you hit the ground and splat or not is
irrelevant to the mission requirements, the $20,000 is yours as you plummet.
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/ TA: San Andreas /-------------------------------------------------------o
| _ --------o-------\ Black Project |
\_/ (000E4) \------------------------------------------------------o
The goal in this mission is to infiltrate area 69 and bring back evidence of
the Black Project. You're equipped with a sniper rifle and thermal goggles
which will be invaluable for this task. Step into the base and make good use
of that sniper rifle you were given. Despite the loud noise it makes it will
only disturb personnel who are relatively nearby. Make sure to snipe all the
guys in the tower as well not just the ones running around on the ground.
You'll find the blast door opening device at the upper right side of the
compound from the perspective of coming in through where you started, however
don't worry about being seen because it's quite easy to drop through the
vents. Once you've been sighted the icon on the minimap points to a vent
opening, shoot it and drop to find a health item then enter the installation.
Head through the nearby door and go further into the facility. There are many
military personnel in here, shoot them with whatever weapon you have, the
assault rifle that they carry works great. If you go right you'll find some
body armour and a minigun in the small room. One trick I recommend is to not
actually pick up this body armour while you still have some left. There's a
lot more guys and you'll probably get shot more than a couple times, wait
until your current armour is depleted and then come back for this. Climb down
to the lower area and get into the small little car. Drive it down the
spiral ramp and run over any people you come across before they shoot it to
the point where you need to jump out. Clear the room and run down the East
path where you'll find two sets of stairs. Ascend one of them and be careful
around these corners, usually there's more than one enemy hiding behind them.
You can find and disable the nearby SAM if you want, but it's not necessary.
Keep going until you reach a room where a keycard is needed. The scientist in
the next area will drop it, make sure to let him live, because he's a
scientist, and probably a nice guy. Step on the red marker to open to open up
the path to the stairs. Be careful here there are tons of military personnel
on the stairs. Shoot them from far above using the sniper rifle to avoid the
most potential damage. If need be you can go back and grab that body armour
on the table near the scientist if you didn't already. At the bottom you'll
find a handy little item, a jet pack. Equip the thing and jet out of this
huge tower. When you shoot out the top they'll fire at you but you can just
boost so high there's nothing they can do. Now all that's left is a relaxing
trip back to get your well earned reward of no jet pack, no money, no respect
and being abandoned at the top of a mountain. Be sure to answer your cell.
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/ TA: San Andreas /-------------------------------------------------------o
| _ --------o-------\ Green Goo |
\_/ (000E5) \------------------------------------------------------o
What you'll probably need to accomplish this mission is a heck of a lot of uzi
ammo and a nice piece of body armour. Neither is required but it'll help out.
Use the jetpack and fly to the location of the train. You'll find it moving
along nicely covered with military personnel and a number of crates. Fly
beside it using R1 to target and kill anyone shooting back at you, then to
target the blue boxes found on each flatbed car. Eventually one of them will
reveal the green goo you are looking for. This is your only goal, once you
have dropped down to pick up the green goo all you need to do is fly back and
return it to The Truth to get your reward. Your reward is $20,000 along with
the asset property of the airstrip. This will now generate up to $10,000 at a
time for you to come and collect every now and then. As if that wasn't enough
the awesome jetpack now spawns just outside the door. Pretty darn spiffy.
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