GT: How big is your squad and what are the roles of your squadmates?
Heather: Delta Squad consists of 4 members - each with their own distinct
personality, style, and specialty. Here are there bios:
Delta Three-Eight(the Player)RC-1138 - “Boss”
Even among clones, there is a hierarchy. Three-Eight is undisputed leader of the
Deltas. Relatively taciturn, when he speaks, it’s usually to bark out an order
to his squad. Three-Eight has earned the respect and loyalty of his squad, and
he repays that dedication in strong leadership. Despite being trained by Walon
Vau, Three-Eight somehow inherited Jango’s strong Concord Dawn accent and speech
patterns.
 |
| Taking fire. |
Delta Four-Oh: RC-1140 - “Fixer”
The acknowledged “second-in-command” of the Deltas is a gruff, by-the-book type
of clone. He insists on calling his squad mates by their batch designations,
rather than the more colorful nicknames they acquired. In the heat of battle,
he’s most often the one urging the rest of the group to press onward. Known to
the others as “Fixer,” Delta Four-Oh is the resident technology expert, and
often handles computer slicing and code-breaking duties. Four-Oh was a favorite
of the borderline sociopath Vau-- as they shared a common obsession with tech
and tactics.
Delta Oh-Seven: RC-1207 - “Sev”
Some soldiers fight because they have to; others fight because they like it.
Oh-Seven is definitely one of the latter. Most of the time he’s a coldly
efficient killer with a grim sense of humor. But when things get hairy, he gets
scary. Other members of the squad suspect that someone spiked his cloning vat.
Delta Six-Two: RC-1262 -“Scorch”
War does funny things to people. Similarly, some people do funny things with
war. Six-Two is the Delta’s resident wiseacre, regularly dropping a world-weary
bon mot into the stew of violence and destruction that serves as the Deltas’
steady diet. A competent soldier, and an excellent explosives technician,
Six-Two has an overdeveloped sense of irony that could be mistaken for fatalism.
“Scorch” earned his nickname after an ordnance accident that left him and
Sergeant Walon Vau without eyebrows for a short time.
GT: Do you ever take direct control of the members of your squad or do
you
direct their actions by issuing orders?
Heather: You control your squad in Republic Commando using an innovative
new One-Touch squad control system. By pressing just a single button you can
order you squad to breach doors, snipe targets, take up grenade positions, slice
panels, and even revive each other during combat. They player has strategic
control of their squad but doesn't have to baby-sit them because they have
extremely smart AI.
GT: How much autonomy will your squadmates have? Do they take the
initiative
when the going gets tough?
Heather:Your squad mates will take up cover, target enemies, get bacta
for themselves, and even switch weapons depending on the enemy you are fighting.
You can keep them close to you and play defensive by using the "Form Up" command
or you can have them out in front of you and much more aggressive by issuing the
"Search & Destroy" command.
GT: How does Republic Commando differ from other squad-based shooters?
Heather: Republic Commando is all about Action - not tactical
micromanagement, pause menus, and tedious inventory selection. Your squad is a
very effective weapon and - like a weapon - is very easy to use. You never have
to pause the game and spend 5 minutes worrying about where they are, who has the
grenade, and trying to get everyone where they should be. It is much more about
running and gunning with 3 elite squad members at your disposal who you can
quickly assign to maneuvers and control with commands to help you take down the
enemy targets.
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