Over the top football action featuring smaller squads, big hits, fancy moves,
and a healthy dose of trash talking. Sound like the latest release of NFL Blitz?
Perhaps, but the game I’m describing is NFL Street, EA Sports Big’s first foray
into the world of football.
If you’ve played NBA Street then you probably have a good idea of what NFL
Street is all about. It takes NFL players out of the stadiums and onto streets
and sandlots to play pick-up style games of football. On the streets the
emphasis is on style and embarrassing your opponent, so while scoring points is
still important it is even more important to look good while doing so. The game
keeps track of your, well style, with style points. Good plays on both sides of
the ball are rewarded with style points depending on the play, and the more good
moves you can pull off the more points you get. Tip a pass, intercept it, and
break a couple of tackles on your way to the end zone and you’ll rack up the
points.
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| Diving for six. |
Remember how I mentioned that it is important that you look good while playing?
Well the game provides you with a few helpful features for this. The first is a
turbo button that draws its power from a turbo meter. Turbo improves the
abilities of the player that you’re controlling making him run faster, jump
higher, hit harder, etc. The effect lasts as long as there’s still juice in the
turbo meter, after which you’ll need to lay-off the turbo until the meter
recharges.
In addition to a turbo button, the game gives you a style button. Holding the
style button down allows you to use the other buttons to show some flash by
high-stepping, spinning, or taunting. Showing style during a play really boosts your style points
score, especially if you can string a few moves together or perform a move for a
long stretch of time such as high-stepping your way down the sideline on your
way to a long touchdown. You need to be cautious while showing off, though, as
it makes you vulnerable to being really lit up by the defense. You might end up
showboating your way into a big stick and cough up the football.
The style points aren’t just used to measure how good you look while playing. As
you accumulate style points you fill a power meter. Once full, you can press a
button to turn one of your players into a super-charged impact player for one
possession, either on offense or defense. Impact players are hard to stop, so
this feature is a big boost when you need to score a critical touchdown or
prevent your opponent from doing so.
Some changes to the game’s rules come with the move to the streets. First of all
the teams have been reduced from eleven on a side to seven - you get a
quarterback, running back, two receivers, and three linemen. There are no
kickers in sight, because there is no kicking in the game. There are no field
goals and you always play four down football because there is no punting. The
rules of the game are almost guidelines, and there’s no crying about pass
interference or complaining about tripping over a beach ball that strayed onto
the field.
The smaller team size also comes with a smaller playbook than you’ll find in
most football games. Plays are grouped into three categories, run, pass, and
trick, and your formation depends entirely on the play you select to run. Though
the playbook is smaller, with just 18 plays in each category, there are a variety of plays to choose from so you’re
not just stuck with your basic runs up the middle or streak routes. However,
during gaming sessions it’s not uncommon to feel that you are rerunning the
plays over and over.
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