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DARK KNIGHT DARK KNIGHT
--Stats---
At lv 1 -
HUME: GALKA: ELVANN: MITHRA: TARUTARU:
HP 30 HP 35 HP 32 HP 30 HP 26
MP 16 MP 10 MP 14 MP 16 MP 22
STR 8 STR 9 STR 9 STR 8 STR 7
DEX 7 DEX 7 DEX 7 DEX 9 DEX 7
VIT 7 VIT 9 VIT 8 VIT 7 VIT 7
AGI 6 AGI 6 AGI 5 AGI 7 AGI 7
INT 7 INT 7 INT 6 INT 7 INT 9
MND 5 MND 5 MND 6 MND 5 MND 5
CHR 5 CHR 4 CHR 5 CHR 4 CHR 5
At lv 75 -
HUME: GALKA: ELVANN: MITHRA: TARUTARU:
HP 1167 HP 1439 HP 1288 HP 1167 HP 941
MP 312 MP 121 MP 236 MP 312 MP 540
STR 70 STR 75 STR 79 STR 67 STR 62
DEX 61 DEX 61 DEX 58 DEX 75 DEX 61
VIT 61 VIT 75 VIT 66 VIT 58 VIT 58
AGI 56 AGI 53 AGI 48 AGI 65 AGI 61
INT 61 INT 58 INT 53 INT 61 INT 75
MND 44 MND 44 MND 53 MND 41 MND 41
CHR 44 CHR 36 CHR 44 CHR 36 CHR 44
---Abilities And Qualities---
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Job Ability Req. Level Effect
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*Blood Weapon 1 Drain HP using Physical Attacks.
R:2hrs D:30sec
Arcane Circle 5 Protects party from Magical Enemies.
R:5min D:3min
Last Resort 15 Increase Attack but Defense is lowered.
R:5min D:30sec
Weapon Bash 20 Can hit enemy hard with weapon.
R:5min D:Instant
Soul Eater 30 HP is consumed and attack increased.
R:6min D:1min
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Job Quality Req. Level
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Physical Attack UP 10
Resist Paralysis 20
Arcana Killer 25
Physical Attack UP 30
Resist Paralysis 40
Physical Attack UP 50
Resist Paralysis 60
Physical Attack UP 70
Resist Paralysis 75
---Summary---
Everything that a Paladin is not. Infact, Dark Knights are the exact opposite
of Paladins. Instead of defending and taking all the damage, Dark Knights
should always attack doing high damage. They have some black magic to aid them
too. Their defense is way too low to be attacked a lot, though. A Dark
Knight's main responsibility is to keep attacking the opponent doing the most
damage possible. A Dark Knight will really shine (in a Demonic sort of way) at
Lv60 when it can get the weapon skill "Guillotine". This is a super-powerful
scythe weapon skill.
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