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Final Fantasy XI - Game Guide
System: PlayStation 2
Shop: Rent This Game · Trade For It · Buy It Cheap · Get The Guide

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*******************************************************************************
WHITE MAGE                                                           WHITE MAGE

---Stats---

At lv 1 -

HUME:     GALKA:    ELVANN:   MITHRA:   TARUTARU:

HP  27    HP  32    HP  29    HP  27    HP  23
MP  22    MP  16    MP  20    MP  22    MP  28
STR  6    STR  7    STR  7    STR  6    STR  5
DEX  5    DEX  5    DEX  5    DEX  7    DEX  5
VIT  6    VIT  8    VIT  7    VIT  6    VIT  6
AGI  6    AGI  6    AGI  5    AGI  7    AGI  7
INT  6    INT  6    INT  5    INT  6    INT  8
MND  8    MND  8    MND  9    MND  8    MND  8
CHR  7    CHR  6    CHR  7    CHR  6    CHR  7

At lv 75 -

HUME:     GALKA:    ELVANN:   MITHRA:   TARUTARU:

HP  971   HP 1243   HP 1092   HP  971   HP  745
MP  540   MP  349   MP  464   MP  540   MP  768
STR  56   STR  61   STR  65   STR  53   STR  48
DEX  48   DEX  48   DEX  45   DEX  62   DEX  48
VIT  56   VIT  70   VIT  61   VIT  53   VIT  53
AGI  53   AGI  50   AGI  45   AGI  62   AGI  58
INT  53   INT  50   INT  45   INT  53   INT  67
MND  70   MND  70   MND  79   MND  67   MND  67
CHR  61   CHR  53   CHR  61   CHR  53   CHR  61

---Abilities And Qualities---
_______________________________________________________________________________
Job Ability     Req. Level   Effect
_______________________________________________________________________________
*Benediction        1        Heals high amount of HP of all members in a
                             certain area.R:2hrs D:Instant

Divine Seal        15        Recovery magic power increases.
                             R:10min D:End of Battle

_______________________________________________________________________________
Job Quality          Req. Level
_______________________________________________________________________________
Magic Defense UP        10

Clear Mind              20

Auto Regen              25

Magic Defense UP        30

Clear Mind              35

Magic Defense UP        50

Clear Mind              50

Clear Mind              60

Magic Defense UP        70


---Summary---

One of, if not the most important asset to a party. They can heal and protect
your party. A white mage can get anyone out of harms way. According to the
White Mage Handbook vol. 3 you should help anyone that is on your side. You are
what will help save everyone. You are the ultimate entity in everyones
survival. Lead your party to victory.

*******************************************************************************
 




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