To make things even worse, the level objectives are vague and often seem
completely unrelated to the game's plotline. In the first mission you are to
find and interrogate some sort of sea captain guy, but the mission ends when you
open a crate and find some jewel from the missing Easter Island heads. Never
mind the fact that the Easter Island heads are not jeweled, but how is finding
the jewel related to the mission objective of capturing a sea captain? Were the
level designers not speaking to the cutscene guys? And the really sad thing? The
objectives don't even matter in the end because there is no thought required to
complete them. Just move through the level until you reach a point where a red
target appears on the screen. Move to the target and press A and you move to the
next part of the mission. Puzzles for the truly braindead.
 |
| Jump kicks are about as exciting as it gets. |
The fighting in the game is as repetitive and unimaginative as the level design.
Just hit the kick button repeatedly. For variety try the punch button
instead. The enemies are pretty much punching bags that run up to you and
take their lumps. Combos? Press the punch or kick button several times in a
row and hope the game decides to register it. It doesn't really matter
much since the combos are pretty lame anyway. You can press a jump button
before attacking to do a Matrix-like attack, but control is so bad that you're
more likely to launch yourself in the wrong direction than to hit an enemy.
The Angels are pretty interchangeable too. Controlling one is pretty much
the same as the other, the only real difference being the weird grunts they make
when hit.
All of this poor gameplay is wrapped in terrible graphics that are outclassed by
some old N64 games. Jaggies and aliasing problems abound, and the textures
are just plain awful. The stars of the game, the Angels, look terrible
too. They are barely recognizable as the Angels from the film, and are
made up of a budget-sized number of polygons that don't seem to fit together
very well.
Even diehard Charlie's Angel fans will be disappointed by this poor effort of a
game. It is so repetitive, boring, and unappealing, it is impossible to
recommend even as a rental.
In The End, This Game Hath Been Rated:
20%. Angels? Angels from hell
sent to torture poor gamers perhaps...
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