Splinter
Cell: Pandora Tomorrow is the sequel to the game that took stealth-based
gameplay to the next level. In case you missed the original, Splinter Cell takes
its name from the game’s protagonist Sam Fisher. Fisher is an elite covert
operative who operates as a splinter cell, a single person without any official
ties to any intelligence or military arm of the United States. As the elite of
the elite, Fisher is outfitted with the latest in high tech gadgetry and has
received extensive covert training that has given him a wide variety of stealth
and attack moves. It is Fisher’s job to go where other Special Forces units
can’t and to complete his missions without the enemy even knowing that he was
ever there. Of course if you get caught the government will deny all knowledge
of you and your mission.
Pandora Tomorrow opens in 2006 at a time when Indonesian stability is reaching a
low point. The US has aligned itself with the country’s democratic government
and has established a military base in Indonesia to provide them with some much
needed support. This of course has drawn the ire of the rebellious factions in
the country and made the US presence there one of their targets. Their first
strike takes the form of an attack on the US Embassy in Jakarta which is led by
the brutal militant Suhadi Sadano. Fischer is rushed to the scene to retrieve
the top secret documents stored there before Sadano can get his hands on them
and pass them to the enemy. You can bet that Fisher will discover that the
attack is far more than an isolated assault and will need to travel the world to
uncover the whole plot and the truth behind the strange code phrase “Pandora
Tomorrow”. The opening movie and all cutscene and story elements in the game are
really well done, mixing news bites with action sequences and briefing
voiceovers masterfully to convey the story, build tension, and set your mission
objectives into context with the overall storyline.
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| Sam Fisher likes to stick to the shadows. |
Pandora Tomorrow is all about stealth. If you played the first Splinter Cell
game and did not enjoy the fact that you used your gun to shoot out more lights
than enemies, then you’ll feel the same about Pandora Tomorrow. If you try to go
in shooting you’ll find yourself completely overwhelmed and soon to be dead or
you’ll fail the mission by failing to stay undetected. Either way, it’s game
over time for you. In Pandora Tomorrow you must stay out of sight and out of the
lights for the majority of the game, which can be challenging at times due to
the intelligence of the guards and enemies you’ll encounter. A handy onscreen
light meter will help you to determine when you are lost in the darkness and
when you are, as the game puts it, “lit up like a Christmas tree”.
It’s not just light that’s your enemy, but sound as well. You will make a
varying degree of noise depending on how quickly you are moving, whether you are
standing or are crouched, the surface on which you are walking, and a number of
other factors. The last thing that you want is for a guard to hear you because
they’ll come running to investigate and will probably find you no matter how
well you are staying out of sight.
Remaining undetected is only half of the battle – you’ll also need to find
alternate methods of getting in and out of enemy compounds and other locations
as your enemies won’t exactly let you walk through the front door. For this you
can draw from Fisher’s large array of special moves and tricks. You can hug the
wall to stay unseen or to fit through gaps and narrow passages. You can shimmy
up and down drain pipes and trellises or along ledges and rooftops. Ziplining
and rappelling are also in your bag of tricks, as are SWAT turns, peeking around
corners, and the very cool wall jump. You’ll also have some gadgets with you at
all times from a flexible camera that you can use to peek under doors to see
what lies in the next room to a far more low-tech. Fisher also carries a
silenced pistol, but you won’t want to use it that often against enemies and in
some cases you’ll lose the mission if you do. The pistol is really handy for
taking out lights to help you stay in the dark.
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