Home
Home · Please take our survey · Giveaways: Mitch Hedberg · In the Kitchen
AddThis Feed Button


- Sponsored links -

Pool Tables
Pool Tables

Cartoon School
Cartoon School






James Bond 007: Everything or Nothing - Walkthrough
System: PlayStation 2
Shop: Rent This Game · Trade For It · Buy It Cheap · Get The Guide

Index · Codes · Guides · Your Reviews · Your Rating · Screenshots

|-----------------------------------------------------------------------------|
| [7] Walkthrough                                                             |
|-----------------------------------------------------------------------------|

The walkthrough is written for the middle of the road difficulty, Agent.  This
mode is the normal mode.  However, I've also listed the requirement for getting
the Platinum medal at the end of a level's walkthrough.  I chose Agent because,
as I said, it's the middle of the road.  Operative mode is the same, except
enemies are easier, the time limit is higher and ammo is more plentiful, and 00
Agent mode gives you less of a time limit, less ammo, and more challenging
enemies.  The benefit to playing on 00 Agent mode, however, is that you can
unlock the Platinum Medal objective for a future play through.  While the
walkthrough doesn't specifically cover the 00 Agent difficulty, I have listed
what the Platinum Medal objective is and how to best do it.

Since this guide is written on Agent mode, there will be differences in enemy
placement.  For example, in the mission "An Old Friend", one of the cars holds
two enemies who patrol on Agent mode.  On 00 Agent, that car holds three.

|-----------------------------------------------------------------------------|
| [7.1] Ground Zero                                                           |
|-----------------------------------------------------------------------------|

Score for Gold : 75000
Bond Moments   : 2
Objectives     : Retrieve nuclear device
                 Obtain a rocket launcher
                 Destroy the hover jet
                 Escape through wall

As the game begins, you will be behind a pillar.  Use wall cover, and pick off
as many enemies as you can before you leave the starting place.  You should be
able to get at least five.  Once the fighting dies down a little, leave the
area and head out to the main part of the courtyard.  There is an armor in
front of the first crate on your left as you leave.

In the courtyard, concentrate on the nearest enemies, but be sure to kill every
single person, as it'll make your life easier in a little bit.  When everybody
is dead, head to the briefcase; it's located on the ground in a "circle" of
steel and wood crates.  Walk to it and press A to pick it up.  As you pick it
up, a man comes from the door across from you, and a rocket toting henchmen
will show up above you.  Forget the guy on the ground; kill the one with the
rocket, as he's much more dangerous.  Once he's dead, rappel up the wall to get
to his position instead of taking the stairs, giving you a Bond Moment.  At the
top, grab the rocket launcher and some rockets, then head through the sliding
door on your right.

As you walk down the hall, a cutscene will show a jet outside.  It'll blast the
windows.  Move to the middle window, where there is no concrete, and take aim
at the jet.  Three blasts from the rocket launcher will take it down.  By
shooting from the middle area, you lessen the chance of one of your rockets
blowing up inside, damaging you.  Once the jet is down, back up and crouch, but
don't leave this hall.  Reload your rocket launcher.  Head back up, and you'll
see two vehicles have appeared, each with a gunner who is firing at you.
Target them, and destroy them.  Two rocket blasts are required for each
vehicle.  When they're both destroyed, switch to a gun and pick off all the
soldiers.  When the firing dies down, head back to the mini room where the
rocket launcher was, grab the armor if needed, and rappel back down the wall.

Once on the ground, head immediately forward and to the left, and look up.  You
will see two soldiers about to rappel down the wall.  Kill them before they get
halfway to the ground, and you'll get the second (and final) Bond Moment.  As
you make your way to them, a large AA gun will rise up, and start firing.  Just
ignore it (you will take damage, but don't worry) and focus on those soldiers
rappeling.  After getting the Bond Moment, turn around, and head to the hole in
the wall that the jet made.  As you get close to the wall, the game will take
over, and the mission ends.

Platinum Objective - Receive less than 500 damage

This is fairly easy to do.  Just take your time through the level, and when you
get to the end, destroy the two APCs, rappel down, and just run for the wall.
If you don't get stuck on anything, you'll get to the wall and take less than
100 damage in total.
 
 




Click here to send this page to a friend!

AddThis Social Bookmark Button  

 

Google  
www.gamerstemple.comWeb