Ratchet has been framed for a crime he didn't commit, and it's up to Clank,
make that Secret Agent Clank, to solve the mystery behind the frame-up. The
spunky little robot has more than his high intellect to help him in this
mystery; he also has an arsenal of high-tech spy gadgetry at his disposal that
would make James Bond jealous.
The run-and-gun gameplay that the series that invented the platform-shooter
genre is famous for is still here, but in smaller doses. Now that Clank's a
secret agent, the gameplay is heavily tilted towards the kind of stealth action
that will constantly conjure up thoughts of the Sly Cooper games. You'll need to
avoid searchlights and patrolling guards and use your gadgets to stealthily take
down enemies or disable security systems. The stealth gameplay is not up to the
high standards of the Ratchet and Clank series, and is in fact pretty average
for the genre – perhaps a little below average due to persistent camera problems
that will have you at times struggling to see what you need to see. Trip an
alarm and you'll face a swarm of guards or security robots, but you can take
them out with a few kicks and punches in fights that don't require any skills
beyond the ability to mash buttons. The crazy battles that make the Ratchet &
Clank games so much fun are unfortunately boring and repetitive in this entry.
Perhaps aware that the stealth gameplay was on the weak side, the developers
included a number of other sequences for Clank that adds some variety to the
game. Some of these aren't too bad, but the ones that are rhythm-based are
simply painful and frustrating.
You'll get your chance to play as Ratchet and his sequences are closer to the
series' trademark action, but Ratchet is locked in prison and not free to roam
fantastic and exotic worlds. His levels consist of timed arena-based combat
sequences fought against fellow inmates. Unfortunately a tight camera combined
with claustrophobic quarters make for battles that involve fighting the camera
as much as they do the enemies, and you'll will have to try and gun down most
enemies while they are off-screen and out of view. You'll often feel like you're
running in circles firing your gun rather than battling enemies.
There are two other types of levels in the game that don't involve either of
our heroes. The first is puzzle-based and features three little robots that must
work together to get past obstacles or solve switch and other similar style
puzzles. The puzzles themselves are not all that challenging, but the gameplay
in these levels is consistently better than in Clank's or Ratchet's levels and
they provide a nice little change of pace. The last type stars Captain Qwark,
the Ratchet & Clank series' resident bumbling and clueless galactic hero with an
inappropriately inflated ego. His levels are action-based shooters, but what
makes them more enjoyable is that they showcase the series' trademark humor far
better than any other part of the game. It's not until you play Qwark's levels
that you realize how much of that humor that you know and love seems to be
missing from the rest of the game.
Secret Agent Clank first appeared on the PSP, and unfortunately it shows. The
graphics are pretty crude and grainy, and I'm not comparing them to those of PS3
games either. The game is rather ugly for a PS2 game, paling in comparison to
games like God of War or the other Ratchet & Clank games available on the
system. Also, the game insisted on playing with vertical bars on both sides of
the widescreen monitor used while playtesting the game. There was an in-game
option to select widescreen graphics which did absolutely nothing – the black
bars remained no matter which setting was selected. It's just another
disappointment in a game that's a disappointing entry in a storied series. This
one's best left to diehard fans that can't bear to let anything Ratchet & Clank
pass them by. Everyone else should let it go quietly away into the dark.
In The End, This Game Hath Been Rated:
55%. Secret Agent Clunk.