Traps can also be set with Proximity Bombs, which can be placed strategically
over a map. For instance, a proximity bomb can be placed around an immediate
corner or on the other side of a door or bottom of a ladder to get another
player to accidentally step on it. It's quite fun to have a look at all the
options available to players through the various items and weapons that one can
gain.
Team Survivors is basically a team deathmatch. Unlike normal Survivors, a
team member can rush in to help another player when that player reaches dying
status. The same amount of invincibility that was present in Team Slayers during
a resuscitation is present in Survivors as well, allowing players to stay right
next to each other for support. Even though this may seem too helpful at first,
a player with good timing can still kill off a character in dying status with
rapid shots from a machine gun and handgun no matter if the partner sticks near
that character or not. Someone will soon mess up on the timing somewhere.
Some of the stages in all modes have a tendency for slowdown on both the Xbox
360 version and the PS3 version. The slowdown isn't all that common but whenever
the game does hit a drop in framerate, the onscreen action can became pretty
choppy as the game struggles to maintain the overwhelming amount of movement on
the screen. Like I said, it's not a very common issue, but it is more common on
certain stages such as Public Assembly and the Prison. The Xbox 360 version has
an extra system link option and the match can be set to player or ranked match.
The PS3 version has only one match type by default. Both versions have
leaderboards where scores can be posted up once gained. Even though the modes
are usually four player games, they can be toned down to two or three players as
well.
Overall, Versus is a good step in the right direction for a Resident Evil
deathmatch-type mode. Slayers is my personal pick of the modes, even if I do
deem it as problematic at times. Playing with a friend while playing either team
game is a total blast and adds a new competitive feeling to the usual
Mercenaries gameplay. Versus is very much worth the asking price of $5.00 or 400
MS points for any player that wants to extend the life of Resident Evil 5 more
than it already can be with the included Mercenaries mode. It will have you
coming back for more!
The Good:
+ Good value that is easily worth the asking price
+ Four player deathmatches in Resident Evil style!
The Bad:
- Framerate issues on both versions that can get rather choppy at times
- No option to turn off the killing of other players in Slayers or Team Slayers
- Slayers can feel unfair and based on luck at times
In The End, This Game Hath Been Rated:
80%. Ready for a Resident Evil style deathmatch,
partner? Are you locked and loaded?
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