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Epilogue - Pulling Strings -
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Pulling Strings - Part A -
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BOSS FIGHT
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- Koroem -
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This boss will differ in appearance depending on the person you chose to
rescue in Chapter 1.
This boss is not that hard, if you know its attacks. Quickly equip Negate and
set two energy shields towards the wall against the far right column and the
far left column. It helps to set a third energy shield in the middle area in
front of you to hide behind. Whenever one side of the room flashes, quickly
get behind the energy shield on the side of the flashing and no damage will be
taken from the blast. If the boss ever starts to glow a reddish color, then
get behind a column, piece of a column, or the middle energy shield
immediately. The column that Marin is behind will not break. The boss has
two attacks involving rocks. For one, it will lift a rock with its powers and
hurl it at you. Dodge, Surge, or Lift the rock to avoid it. For the other
attack the boss will cause rocks to fall from the ceiling. Stay on the
extreme right or left side to avoid this attack. Now for the main annoyance,
Seekers will be rushing out of the side doors and attacking nonstop throughout
this whole battle. Equip Surge to quickly push them out of the way. Do not
try to get in the area near the boss; it will push you back with quite a
force.
To hit the boss, target it, and wait until it hurls a black energy ball toward
you. Hit the energy ball with a Surge wave to knock it back. The boss will
catch it and knock the ball back, surge it back its way. Once again the
energy will be knocked back at Gideon, surge it back one more time and the
boss will be stunned and yellow rocks will fall around it. Target and pick up
one or all of the rocks with Lift or Multi-Lift and toss them at the boss.
Rinse and repeat this method until the boss is taken out.
CUTSCENE
Now walk up toward the boss. Walk, don't run (you look cooler and more
almighty while walking), and press the R button.
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CUTSCENE
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Pulling Strings - Part B -
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Now, the goal for this portion is to, well, do nothing and nearly die. A
cutscene should start once you're down to about 20% health.
CUTSCENE
Congratulations! You just beat the game!
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