SECTION V
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This walkthrough is written with the idea that you are playing in normal mode.
I do not go into too much detail regarding the disposal of enemies, since
there are so many options; that is best left up to you. Also, as said in the
introduction I try to avoid spoilers, but certain boss names and decisions
that I mention can spoil the experience for you, so tread carefully. With
that said, I hope you find this guide helpful, and now onto the walkthrough...
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PLEASE READ!
Oh wait, one more thing, and this is VERY important. If for any reason the
game will not let you go through a certain door that I describe, go down a
certain lift that I describe, or activate a certain switch that I describe
then please restart the checkpoint (choose "load checkpoint" from the pause
menu). The game has tons of glitches and bugs that can happen randomly or may
not happen at all. Sometimes the next objective does not come up on the
screen and the game will not allow you to proceed. This is mentioned in the
Glitch Solution section under Gameplay Problems also.
If the Majesco screen is skipping on you, the game freezes frequently, or the
framerate is horribly slow during gameplay upon loading up the game then visit
the Framerate Problems subsection under the Extras section for some
information that may help.
Ok, now onto the walkthrough for real this time...
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Prologue - First Contact -
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First Contact - Part A -
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INTRO CUTSCENE
Fly toward the space colony up ahead to the right. Once the walls are reached
you should notice a trail of blue blinking lights in the middle of the space
colony. Fly toward them.
CUTSCENE
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First Contact - Part B -
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New Objective: Meet Ethan in Hotel Lounge
(Note: If you are experiencing any major framerate issues during this first
area then visit the Glitch Solutions part of this guide.)
Go through either of the doors to the left. Keep going straight and enter the
auditorium. Walk across the auditorium and enter the room at the far end.
Ethan is waiting by the door.
CUTSCENE
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First Contact - Part C -
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New Objective: Knock out angry Marines
Flick the right analog in the direction of an opponent and attack with the "B"
button. There is no real strategy for this part, just try not to take on two
at a time, and be sure to watch the health bar.
CUTSCENE
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First Contact - Part D -
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New Objective: Complete training
Go down the hall to the left and through the door. The guard down the stairs
will point you to the right, so go through the door on the right side. Go
straight through the training area and down the stairs of the next room. The
guard near the door at the bottom of the stairs will open the door up for you,
as will the guard in the next room. Go down the stairs and into the training
room.
CUTSCENE
Target each green light as it comes on. Press in the direction of the green
light with the right analog. For the second exercise, pay attention to the
color of the light overhead and target and shoot the corresponding enemy of
that color. After the training, get on the elevator. Press "X" at the
controls to activate it.
Medical Station
Go into the weapon training room and listen to the instructor. Go through on
either side and pick up a weapon for each hand. "X" is the left hand (L to
fire); "Y" is the right hand (R to fire). Go into the simulator and your
opponents should arrive shortly. As you enter, make sure to keep in the mind
the location of the Medical Stations (press and hold "X" to use) in the middle
of the room. Assault Rifles are on the right and left walls so stock up.
Rocket Launchers are up the stairs in the back of the room. A Medical Station
is to the right of the Rocket Launchers, and another Medical Station is on the
bottom floor. Press the gravity panels on the side to disable the gravity in
the room and make it to where Gideon can jump much higher and aim down at the
sims. Target each sim and unload. The first set is extremely easy. The
later sets will have you rushing to the Medical Stations very quickly.
New Objective: When ready, proceed back to instructor
If you want you can go back to the front room now and end the fighting,
however I would suggest taking this chance to level up Gideon's skill with the
guns first. You can stay in the simulator as long you want. Knock yourself
out! :D The instructor is kind of funny to listen to if you stay in the
simulator for quite a while.
CUTSCENE
New Objective: Stun all Marines
Grab some stunners off to the side as you go back into the simulator. Stun
all four Marines in the simulator.
CUTSCENE
New Objective: Defeat Bud!
Grab the Stunner on the ground. The way in which you take out Bud will have a
minor effect on the rest of the game. Make sure the last hit is with the
Stunner to knock him unconscious; if the last hit is with the Pistol then he
will be killed. Make some trips to the Medical Stations during this battle if
needed.
New Objective: Follow Ethan to hangar and enter ship
Activate the elevator. Follow Ethan to the ship.
CUTSCENE
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