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Futurama: The Game - Walkthrough 2
System: PlayStation 2
Shop: Rent This Game · Trade For It · Buy It Cheap · Get The Guide

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{                        Level 12 - The Junkyard                     }
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>>> Level Information <<<
Name        The Junkyard
Character   Bender
Load Screen Thompson's Teeth
Sections    4

Crystals    150
Nibblers    2
Kills       22
Charges     3

Enemies     Saw Bot
            Driller
            Weasel
            Little Weasel
            Rock Monster
            Evil Cactus
            Steel-eating Flower
Tips        The only hard area here is the first part, with the balance beams.
            The fights with the numerous robots aren't that bad. Make clever 
            use of your charge attacks: often you can kill two enemies with 
            one attack.


>>> Story <<<
Bender's closing in on his target: Sal's tracking beam. But first he has got 
to cross the Junkyard. Not the easiest level, especially because of the first
Section with the annoying balancing beams.


>>> Section 1 <<<
Exit the wreck of the spaceship and you'll immediately get attack by a Saw 
Bot. When you've killed it, you'll see a cut-scene of the door on the other 
side of the pit in this area. That's where you need to go. Near the door are 
six lights, one will be red, the others green. These represent the robots in 
the area, you have to kill them all to open the door. But that's for later. 
Now, kill the Driller nearby. You're in front of a big bit with gray beams 
over it. Before getting on those beams, get the crystals on the left side of 
the pit, and also check out the bottom of this pit for a lot of crystals and 
a Bot.

Now, walk onto the plank leading to the first gray beam. These are balancing 
beams, meaning that if you stand on one end, the other end will go up. Make 
the other end of the first gray beam go up, and then quickly run up to that 
end and jump to the next balancing beam. Before continuing to the platform 
in front of you, jump of to the right at the center of this beam. You'll land 
on a normal iron beam, walk on it and you'll come to a balancing beam to the 
left. On a iron beam above the center of this gray beam is a CHARGE, get it 
if you can, but I found it quite hard. You should get one end up real far, 
then jump from there to the beam. When you've got it, drop down to the 
ground carefully and start again.

Now when you get to the second balancing beam, instead of dropping of to the 
right, get one end up real high and use it to get to the platform in front 
of you. From there, drop onto the iron beam. You can jump to the right, to a 
platform with a crystal, but you don't need to. Whether you get it or not, 
you will arrive on another balancing beam, parallel with the first one. When 
you look to the right, you can see a NIBBLER, it seems like a long distance 
but you can make it if you gain enough height. From the Nibbler, jump onto 
the small platform nearby, and then jump of onto the ground on the other 
side of the pit. Phew. Now simply kill all the robots here, and then a door 
will open. Go through it, after making sure you've got all the crystals.


>>> Section 2 <<<
When you kill the Saw Bot that attacks you, you will get another cut-scene 
of a closed door. Just like in the previous area, you should kill all robots 
here to open it. First kill the Driller, he's under a turbine-like structure 
right in front of the start point. After you've killed the second Saw Bot 
here, get onto this structure, using the boxes on one side, for a CHARGE. 
Now head toward the big (and living) pit with the door above it. Jump over 
the beams above this pit, and kill all robots on the other side. The door 
will now open, but first get the NIBBLER on this side of the pit. Now enter 
the door you've opened.


>>> Section 3 <<<
After the first room, you'll arrive in a corridor full of electric cables. 
Avoid as well as possible, and you'll get to a big area. When you've walked 
a little, a part of the floor will crash down. Jump on the first platform, 
and collect the CHARGE. Now jump to the Weasel, and kill it. Another part of 
the floor will break, so you have to jump over more platforms, past three 
more Weasels. When you've killed the fourth Weasel, four Little Weasel 
appear, they can be quite hard but if you're lucky they'll throw themselves 
in the holes in the floor by accident. Now collect the health and head 
through the door.


>>> Section 4 <<<
Exit this first room, and you're outside again. You'll immediately be 
attacked by a Rock Monster. Behind it are two Evil Cacti. Jump past them, 
onto a platform, when they're both pausing. Now follow these platforms, 
past another Cactus, until you get to the other side of the pit. Take care 
of the Rock Monster. Climb the ladder here, and descend the other ladder to 
end the Level.


 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
{                            Level 12 Items                          }
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

>>> Nibblers: 2 <<<

1       >   Section 1 - From the last balancing beam before reaching the 
                        other side, look to the right. You should see the 
                        Nibbler. You can get there by jumping from the 
                        balancing beam, if you have enough altitude.
2       >   Section 2 - In the area behind the pit, behind a pile of garbage.

>>> Crystals: 150 <<<

Section 1
1       >   Behind the start point.

2-3     >   On either sides of the exit of the wreck.
4-9     >   On the side of the big pit where you start.
10-14   > ! On the left side of the pit.
15-26   >   The bottom of the pit.
27-28   >   Near first balancing beam.
29-30   >   Near second balancing beam.
31-32   > ! At the center of the second beam, jump right onto the iron beam.
33      > ! Near the balancing beam near #32.
34      >   After the second beam from the start.
35      >   On a iron beam behind #34.
36      > ! Jump to the right from #35.
37-38   >   Near the last beam.
39      >   Above the first Nibbler.
40      >   On the last platform before reaching the other side.
41-61   >   On the other side of the big pit.

Section 2
62-63   >   Inside the big metal structure in front of the start point.
64-68   >   To the right of this structure.
69-75   > ! On top of this same turbine-like structure.
76-82   >   Near the pit.
83-94   >   On beams above the pit.
96-106  >   On the ground on the other side of the pit.

Section 3
107-110 >   In the first room.
111-117 >   In the corridor with the electric cables.
118-120 >   First part of the really big room.
121     >   In the same room, near the second Weasel.
122-124 >   On a beam near the last Weasel.
125     > ! On top of the boxes near the end of this room.
126-128 >   At the end of the big room.


Section 4
129-135 >   In the first room.
136-139 >   On the ground before the pit.
140-146 >   Platforms leading over the big pit.
147-150 >   On the other side of this pit.

>>> Charges: 3 <<<

1       > ! Section 1 - On a platform on the right, above the big pit. First 
                        get onto the balancing beam below it. Then raises one
                        end of the beam, and from there jump onto the iron 
                        beam with the charge. A bit hard to get.
2       > ! Section 2 - On top of the turbine-like structure. You need the 
                        boxes on one side to get on it.
3       >   Section 3 - On a platform near the start of the big room.
 

Walkthrough

 




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