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[6.5] Interlude #2 - X-Mansion
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Item: Danger Room disc Protect 202, Dormitories
After delivering Toad to the holding cell in the X-Mansion, you find
yourself as Alison once again, lounging by the pool. At the other end of
the pool, you can talk to Iceman. Make your way towards the mansion,
stopping to speak to other students along the way. On one of the paths you
can find Jubilee and talk to her.
Once in the mansion, head for the library outside Professor Xavier's
office. You will be startled by the sudden appearance of Kurt Wagner, AKA
Nightcrawler. Having this conversation with Kurt unlocks the Sentinel
flashback. This is an optional, short mission. You only get this one chance
to play this scenario. It's pretty easy and there's a comic book and Danger
Room disc available in it, so have a go at it.
[6.5.1] Sentinel Flashback
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Stages:
- 7th Avenue (X)
- 8th Avenue
- 9th Avenue
- 10th Avenue (X)
Items:
- Danger Room disc Defend 202: 7th Avenue, in a boarded-up alley
- Nighcrawler comic: 10th Avenue on a rooftop
In this flashback, you have a set team of Nightcrawler, Cyclops, Wolverine
and Jean Grey. Advance through each stage, destroying Sentinels along the
way. Keep an eye on your objectives to see how many Sentinels you have to
defeat in each stage. In the first stage, 7th Avenue, you can find a DR
disc in a boarded-up alley. Do your best to keep your team alive, as there
is no opportunity to revive them at the Xtraction points.
In the final stage, 10th Avenue, you can get Nightcrawler's comic book from
the rooftops; but, only if you have leveled up Jean Grey's Flight skill.
Collect the comic before fighting the Sentinels; as soon as you dispose of
eight, the scenario ends and you have no opportunity to explore. Avoid the
park area in 10th Avenue, as multiple Sentinels drop on your head if you
venture into the middle of the park. Skirt the edges, taking on Sentinels
one-by-one until you've taken out five or six. Then enter the park and
quickly take out the last two or three to end the scenario.
Back in the mansion, go up to the Dormitories and snag a DR disc, Protect
202 from one of the balconies by the stairs. Then go down to the
subbasement and the Danger Room. Xavier will give you a test, which gives
you an opportunity to play as Magma. You'll be placed in a long hallway,
and your objective is to destroy 22 robots. Hopefully, you've leveled up
Magma's Lava Fissure and Fiery Form powers, as they are more useful than
her Fiery Blast. Hit the robots with Fissure, then transform to Fiery Form
and beat on them. If you encounter large crowds, use Fiery Blast to break
them up and then take them on one-by-one.
After defeating 22 robots, you're placed in the main Danger Room with more
robots coming at you. After you've blown a bunch of them up, there's a cut
scene and you're back in the subbasement. Go to Beast's lab and talk to him
to open up the Juggernaut Flashback. Again, if you don't take this option
to play now, you will not get another chance.
[6.5.2] Juggernaut Flashback
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Stage:
- X-Mansion
Item:
- Danger Room disc Challenge-Cyclops, in the foyer
Fight Juggernaut through the X-Mansion, preventing him from getting to
Professor X in the subbasement. There's a "damage meter" on the left side
of the screen that fills up during Juggernaut's rampage. If it fills
completely, you fail the mission. Take a side trip to the main foyer and
pick up Cyclops' Challenge scenario DR disc that's lying in front of the
main staircase.
Your team is Jean Grey, Cyclops, Iceman and Beast. Hit Juggs with lots of
combos. Whenever he moves between rooms, he turns on his multiple
resistances. Lay back while he's moving, then hit him hard once his
resistances come down.
Now it's off to explore the X-Mansion, or, if you're itching for action, go
to the War Room and initiate the next mission.
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