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X-Men: Legends - Game Guide
System: PlayStation 2
Rated: T
Shop: Rent This Game · Trade For It · Buy It Cheap · Get The Guide

Index · Codes · Guides · Tips · Review · Your Reviews · Your Rating · Screenshots

======================
[5.9] Shadow Creatures
======================

These are the enemies you encounter on the Astral Plane. When you first run 
into them, you'll think them pushovers. But that's because the 40th level 
Professor X is hitting them for about 250 points each blow (750 when he 
hits a critical). Once Prof X is gone, you're in for a fight...

[5.9.1] Astral Shade
--------------------
Health: 300
Resistances: None
Powers: Energy blast
XP: 403

The weakest foe in the Astral Plane, their energy blast doesn't do much 
damage and they don't melee much.

[5.9.2] Astral Fiend
-------------------- 
Health: 500
Resistances: Physical
Powers: None
XP: 403

This is a hand-to-hand combat unit. It's not very strong, but it has enough 
health to last for a while unless you can hit some big combos.

[5.9.3] Astral Shadow
---------------------
Health: 500
Resistances: Energy
Powers: Energy blast
XP: 603

A stronger version of the Shade.

[5.9.3] Astral Goliath
----------------------
Health: 500
Resistances: Physical
Powers: None
XP: 603

A powerful melee fighter, with resistance to purely physical attacks.

[5.9.4] Warped Synapse
----------------------
Health: 400
Resistances: None
Powers: Damages anyone who touches it
XP: 5751

A pod that spits out ego creepers and damages anyone who touches it. Do not 
attack this creature hand-to-hand unless you have a lot of shielding.

[5.9.5] Ego Creeper
-------------------
Health: 300
Resistances: None
Powers: Explodes on death
XP: 7

You don't get much XP for killing these offspring of the warped synapse, 
but they can do lot of damage when they explode.

[5.9.6] Astral Warden
---------------------
Health: 400
Resistances: Mental
Powers: Psionic Blast
XP: 2103

Yeah, that's real nice. Put a mental-resistant monster on a plane where you 
frequently travel with mental-damage only X-Men. The wardens are tough, 
especially during the first mission to the Astral Plane, because all the 
psychic damage is greatly reduced.
 

Gameplay


X-Men


Enemies


Walkthrough


Danger Room Scenarios

 




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