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X-Men: Legends - Game Guide
System: PlayStation 2
Rated: T
Shop: Rent This Game · Trade For It · Buy It Cheap · Get The Guide

Index · Codes · Guides · Tips · Review · Your Reviews · Your Rating · Screenshots

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[5.3] HAARP Guards
==================

These humans are a little tougher than the anti-mutant troops in NYC. They 
are frequently equipped with machine guns or flamethrowers, which means 
they can hit from range. You'll need at least a couple of ranged X-Men to 
take them on.

[5.3.1] HAARP Security
----------------------
Health: 100
Resistances: None
Powers: None
XP: 11

The basic foot troops at the HAARP facility. They are melee fighters, using 
clubs and are not much of a threat.

[5.3.2] HAARP Soldier
---------------------
Health: 100
Resistances: None
Powers: None
XP: 11

These troops are equipped with machine guns and hand grenades and can 
damage you from range.

[5.3.3] HAARP Flamethrower
--------------------------
Health: 100
Resistances: None
Powers: None
XP: 11

A flamethrower-wielding version of the Soldier.

[5.3.4] HAARP Officer
---------------------
Health: 150
Resistances: Physical
Powers: Has a weapon that can stun
XP: 23

A stronger version of the soldier with a weapon that can stun, flash 
grenades and physical damage resistance. Concentrate energy powers on him 
and try to hit combos to increase damage.
 

Gameplay


X-Men


Enemies


Walkthrough


Danger Room Scenarios

 




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