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X-Men: Legends - Game Guide
System: PlayStation 2
Rated: T
Shop: Rent This Game · Trade For It · Buy It Cheap · Get The Guide

Index · Codes · Guides · Tips · Review · Your Reviews · Your Rating · Screenshots

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[4.16] Storm (Ororo Munroe)
===========================

A-power: Lightning Strike/Chain Lightning/Legend Lightning--a slow-
developing, ranged energy attack; Chain and Legend Lightning affect 
multiple opponents; can weld metal

B-power: Whirlwind/Tornado/Legend Vortex--creates a whirlwind that picks up 
and throws enemies, doing physical damage in the process; can also put out 
fires and move distant objects

X-power: Storm Shield/Hail Shield/Blizzard Shield--reduces damage (all 
types); Hail And Blizzard Shield protect teammates as well

Y-power: Cyclone Fury--a powerful, area-wide lightning and wind attack

Skills:
 - Critical Strike: Increases chance of a critical hit for a melee attack
 - Lightning Fury/Lightning Rage: Adds lightning damage to melee attacks
 - Flight: Allows flying and flight pickup (at level 3 and above)
 - Leadership: Increases damage of and experience received from combos
 - Mutant Mastery: Increases maximum mutant energy
 - Toughness: Increases maximum health

When acquired: You can meet Storm during your first tour of X-Mansion.

Recommended AI level: Normal
Recommended AI power: Lightning Strike

Like Jean Grey, it is very difficult to pick-and-choose from among Storm's 
powers and skills. It would be nice if you could just maximize all of them. 
Unfortunately, this just doesn't work, so sacrifices have to be made.

By far, Storm's best offensive power is Lightning; you want this leveled up 
to Legend status. Whirlwind, while incredibly useful and effective, can be 
sacrificed. Buy a few levels for putting out fires and moving objects--just 
in case you don't have Iceman or Jean nearby.

You can sacrifice Storm Shield if you will be using Jean Grey and her TK 
Shield; however, it's far better to have both shields available so maximize 
this to Blizzard Shield 3. The easiest skills to give up are the melee-
oriented ones; Ororo won't beat many people with her fists. A level or two 
of Lightning Fury early in the game is a big help; but don't bother maxing 
that skill tree.

You can also ignore Critical Strike and Toughness. Storm is dependant on 
mutant energy, so at least one level of Mutant Mastery is a plus. You also 
don't need more than three levels of Flight (for teammate pickup). That 
leaves Leadership as the only skill tree that must be maxed out, and that 
will give you plenty more points for increasing Storm's mutant powers.

Because Storm can weld metal (with Lightning), cross gaps (by flying the 
team members across), move objects and put out fires (with Whirlwind) and 
adds Leadership bonuses to combos, she is the ultimate Swiss Army Knife of 
the X-Men. Unless you have some personal vendetta against Storm, you should 
always have her on your team.

In the early missions, Storm is a better leader than Cyclops. With a level 
or two of Lightning Fury, she can hold her own hand-to-hand when her energy 
runs out; and your energy will run out a lot until you get into the low 
teens in level. Once you have leveled up a bit, you won't be running out of 
power and you can focus on mutant attacks. You'll also be able to bring 
Cyclops into the mix and double your Leadership bonuses.

Chain Lightning/Legend Lightning is great for hitting combos and Whirlwind 
is very useful for crowd control. Equip Storm with a DNA Generator--or, 
better, the mask of Xorn--and let her keep the party shield up and just 
spam her mutant attacks.
 

Gameplay


X-Men


Enemies


Walkthrough


Danger Room Scenarios

 




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