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[4.7] Gambit (Remy LeBeau)
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A-power: Charged Card/Charged Shuffle/Card Legend--throws kinetically
charged cards that cause energy damage and knockback; can also destroy
objects with a touch (stand next to an object and press R+A)
B-power: Staff Slam/Staff Detonation/Staff Legend--Gambit slams his staff
on the ground, causing a concussive shockwave that knocks down and damages
nearby enemies (energy damage)
X-power: Kinetic Boost/Kinetic Amplification/Kinetic Mastery--boosts damage
of Gambit's physical attacks and his movement speed; at high levels, adds
energy damage to teammates' melee attacks
Y-power: 52 Pick Up--Gambit fires off a full deck of kinetically charged
cards, damaging enemies in a wide area
Skills:
- Critical Strike: Increases chance of a critical hit for a melee attack
- Kinetic Strike/Fury: Adds kinetic damage to non-staff melee attacks
- Overload: Adds energy to charged objects
- Mutant Mastery: Increases maximum mutant energy
- Staff Master: Adds kinetic energy to non-power staff attacks
- Toughness: Increases maximum health
When acquired: Gambit is held hostage by the Morlocks; you'll free him at
the end of your first mission into their sewers.
Recommended AI level: Normal
Recommended AI power: Charged Card
Gambit is another great character for players, who is less useful under AI
control. By leveling his melee abilities, you can turn him into a very good
fighter, but his powers are not used by the game as well as they could be.
Still, if you do want to play with Gambit on your team, but not under your
control, you can hit some pretty effective combos with either of his
offensive powers.
The other good thing about using Gambit as your character is the ability to
charge objects (using his A-power) and hurl them at enemies, where they
explode. Simply stand next to an object and press R+A, then quickly throw
it at your opponents. You can also use this to destroy items; just charge
them up and then step back.
For an AI-controlled Gambit, Charged Card ends up being a better choice
than Staff Slam. Because CC is a power that affects multiple enemies, you
have a better chance of scoring a combo. For a player-controlled Gambit,
Staff Slam is the better offensive power, though you won't hit as many
combos.
In both cases, you'll want to emphasize Gambit's Strike and Focus stats and
level up Kinetic Boost, which also provides a bonus to his teammates at
Amplification and Mastery levels. Level up Critical Strike, Staff Master
and Toughness. Only level up Overload if you're going to use Gambit's
ability to charge objects. You should level up Kinetic Strike/Fury if you
will be using Gambit a lot for hand-to-hand fighting.
Use Staff Slam as a crowd-control measure, and then use lots of strong
attacks hand-to-hand. Strong (B) attacks are more likely to cause Gambit to
use his Staff; thus, you get the bonuses from the Staff Master skill. Keep
Kinetic Boost up and use lots of melee attack sequences.
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