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X-Men: Legends - Game Guide
System: PlayStation 2
Rated: T
Shop: Rent This Game · Trade For It · Buy It Cheap · Get The Guide

Index · Codes · Guides · Tips · Review · Your Reviews · Your Rating · Screenshots

     /
 \  /--MEN---------------------------------------------------------------
  \/                               [4] X-Men
  /\---LEGENDS-----------------------------------------------------------
 /  \
/

=================
[4.1] X-Men Stats
=================

Each X-Man has four ability statistics (stats):

 - Strike: Attack rating is 1 per level + 1 per Strike rank

Your attack rating affects how often you hit when fighting hand-to-hand; it 
also affects how much base damage your character does when he or she hits.

 - Agility: Defense rating is 1 per level + 1 per Agility rank

Your defense rating affects how often you are hit by melee attacks or 
ranged, non-mutant attacks (i.e. guns).

 - Body: Health is 25 + 5 per level + 10 per Body rank

The more health you have, the more damage you can absorb before needing to 
use up health packs. Since some attacks, especially mutant powers directed 
against you, cannot be avoided with Agility, you need a decent Body stat, 
even if your Agility is high.

 - Focus: Mutant energy is 30 + 4 per level + 7 per Focus rank
          Mutant energy regeneration is +1% per Focus rank

The more mutant energy you have and the faster it regenerates, the more you 
can use your mutant powers; this is an important stat for all X-Men.

In general, you should concentrate on Focus for each X-Man as your mutant 
attacks are your most powerful, so you want to be able to use them as much 
as possible. You should spend at least one of every three stat increases on 
Focus. Over the course of the game, this should add about 14 or 15 points 
of Focus to your starting stat. Characters that heavily rely on mutant 
powers (e.g. Storm, Cyclops, Jean Grey) should get one of every two points 
or two of every three points placed in Focus.

Spread the remaining points out however you wish. There's no real formula 
for how these scores should relate to each other. Melee characters will 
want to concentrate on Strike and Body; ranged characters on Body and 
Agility. You'll find that, for characters that need high scores in these 
three stats, you'll get bonus skills and items that greatly improve them. 
This makes it even easier to concentrate on Focus.

Each X-Man also receives bonus stat points to a specific stat each time he 
or she levels up. This varies by X-Man, though it is usually related to 
that X-Man's primary need. E.g. Cyclops, Storm and Jean Grey receive bonus 
Focus points; Nightcrawler receives bonus Agility points; Wolverine 
receives bonus Strike points; etc. Since the characters that are more 
reliant on Strike, Agility or Body receive these bonus points, you can 
afford to spend more on Focus to increase their ability to use mutant 
powers.

There are also three other stats that can be affected by powers, skills and 
equipment.

 - Knockback: governs how far you are thrown back when hit by a knockback
   attack, or how far you throw enemies with knockback attacks.

There are a lot of attacks in the game that cause "knockback"--you or your 
enemy is literally flung through the air. There are a number of powers 
(Cyclops' Optic Sweep, Colossus' Concussion Slam, etc.) that cause a lot of 
knockback. These powers are useful for separating yourself from a mob of 
enemies. Similarly, there are powers, skills and equipment that reduce the 
chance your X-Man will be flung backwards if hit by such an attack.

 - Pain: pain appears to affect whether your X-Man is stunned by a
   sufficiently severe attack

Without being able to examine the game engine, it seems pain is used 
whenever an X-Man is hit by an attack that causes a large amount of damage. 
In such cases, your X-Man may appear "stunned", even though he or she has 
not been hit by a stunning mutant power. There are defensive powers and 
equipment that reduce pain.

 - Destruction: a lot of the scenery in X-Men Legends is destructible;
   this stat shows how effective a power is at destroying the scenery

The higher the destruction rating of a power or skill, the easier it is to 
blow up the scenery.
 

Gameplay


X-Men


Enemies


Walkthrough


Danger Room Scenarios

 




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