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\/ [3] Gameplay
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[3.1] Basic Play (Story Mode)
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The following information is for playing through the main story. There are
some special game modes that can be accessed through the Danger Room
selection at the main menu (the one you get when you first start the game).
Those game modes--Sparring and Skirmish--are not covered in this guide.
Gameplay in X-Men Legends consists of action-oriented missions interspersed
with interludes where all you do is talk to other characters. During the
interludes, you are limited to playing as Alison Crestmere (AKA Magma).
During the missions, you will have up to fourteen X-Men from which to
choose. (The fifteenth character, Prof X, is playable only in two specific
situations.)
You progress through each mission with a team of up to four X-Men. There
are a few missions where the number of available X-Men is less than four.
Anywhere from one to four players may control the X-Men on the current
team. Any X-Man not controlled by a player will be controlled by the game's
artificial intelligence (AI).
NOTE: A player can take control of an X-Man simply by plugging in a
controller and hitting Start. If a player has to leave, you have to bring
up the game menu (Start button) and select the Players option to render
their controller inactive. If there are fewer players than there are X-Men,
any player can switch control to any "open" X-Man on the team.
In addition to finding and eliminating resistance, each mission will have a
variety of objectives you must complete. You might need to destroy a
certain number of machines, or find a specific character or rescue other
people. You can review your current mission objectives by bringing up the
game menu and selecting the Objectives option.
During missions, you can bring up an auto-map (see section 3.3 below) that
shows you where you've been. The map shows objectives (a yellow X inside a
circle) and Xtraction points (a blue X inside a circle). You should always
use the map to help you find your way around the different stages.
Xtraction points are marked by a glowing, blue X in a circle on the ground.
At an Xtraction point, you can do a variety of things:
Change Team
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Allows you to change the members of your current team. Choosing this option
brings up the team select characters screen. Highlight any character and
press A to switch to a different character. While in this mode, you can
revive fallen X-Men using tech bits (see section 3.5 below) and re-add them
to your team. If your current roster is not subject to change, this option
will not be available. NOTE: all fallen X-Men are revived at the end of a
mission, so only pay to revive an X-Man if you absolutely must do so.
Save Game
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Allows you to save your current progress. Saved games require 25 blocks on
a GCN memory card. You should use a memory card with enough free space to
store at least two saved games, preferably more. You will also need 1 block
for game configuration options, so your memory card must have at least 26
blocks and should have 51 or 76 blocks free for playing X-Men Legends.
Load Game
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Allows you to load a saved game. You can also do this from the game menu
(i.e. you don't need an Xtraction point to load a game).
Visit the Danger Room
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Some Xtraction points allow you to jump straight to the Danger Room in X-
Mansion and play scenarios there. If you are finding a stage difficult, use
this option to level your characters some more so you have more power to
get through the stage.
Visit Healer
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Healer is a Morlock friendly to the X-Men. Once you have talked to him
during the third mission, you will be able to use Xtraction points to visit
his shop. He sells health and energy packs and certain Danger Room discs
you may have missed along the way. He also has a very expensive Grab Bag
that produces a random item. Sometimes this can be a very good item; most
of the time it will be worth far less than what you paid to reach into the
bag. Healer will also buy any of your surplus items.
Visit Forge
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Once you have unlocked Forge during the first interlude, you may use an
Xtraction point to visit his shop and either buy or sell equipment. Forge
will buy anything you carry; however, he sells only armor, backpacks and
belts. If you are in desperate need of protection, you can buy some things
from him. Mostly, you will use Forge to reduce your inventory so you can
pick up more loot.
Not all stages have Xtraction points and not all Xtraction points allow the
full range of options listed above. (Save Game and Load Game are available
at all Xtraction points; the other options vary.) Whether or not a stage
has an Xtraction point is noted in the walkthrough below.
As you play through each mission, you should try to pick up as much stuff
as you can. This means breaking things. At least half, if not more, of all
the placeable objects in the game are breakable, and some produce
equipment, health or energy packs or tech bits. The most likely candidates
for useful items are the container objects: barrels, trash cans, crates,
etc. Beds, chairs, computer consoles and other such items rarely produce
anything; but, they're fun to break anyway. (Or, pick them up and throw
them at the bad guys...)
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