Equipment:
Backpacks=
Basic Targeting Implant- +2% chance of criticals during a ranged attack.
Basic Power Enhancer- +9-11 damage to mutant power attacks.
Basic DNA Generator- (Rare) Generate energy 25% more quickly.
Luck of Longshot- (Unique) +1 Atrike +1 Agility +1 Body +1 Focus 5% chance to
reflect punch/kick for 125-150 damage. Requires
Level 17.
Shadowcat's Touch- (Unique) -5 damage +25-31 to punch and kick attacks vs
Robots. Requires Level 15.
Sunfire's mask- (Unique) -20% damage from fire +9-11 fire damage to mutant
attacks. Requires Level 16.
Basic Muscle Accelerator- (Rare) Attack and run speed +10%.
Wrath of Wendigo- (Unique) -5 damage -60% pain. Requires Level 14.
Manual of the Puck- (Unique) +1 Agility. +15-18 damage to kicks. Requires
Level 13.
Cannonball Flame- (Unique) -8 damage +100-125 damage to flying melee attacks.
Requires Level 15.
Tissue Generator- (Rare) Regenerate 4 health/sec up to 50% after 5 idle
seconds.
Callisto's Eye Patch- (Unique) +2 Strike +15-18 damage to melee attacks vs
Morlocks. Requires Level 15.
The X-Cutioner Hood- (Unique) Generates energy 50% more quickly +80-100
damage vs Mutants. Requires Level 20.
The Hammer of Nimrod- (Unique) +125-150 damage to mutant attacks vs
Sentinels. Requires Level 13.
Belts=
Basic Strike Enhancer- Striking +1.
Basic Agility Enhancer- Agility +1.
Basic Focus Enhancer- Focus +1.
Strike Enhancer- Striking +2
Agility Enhancer- Agility +2
Armor=
Basic Nanofiber Armor- -5 damage
Basic Harmonic Deflector- +10% chance to reflect 15-18 beam damage.
Basic Inertial Dampener- -20% knockback.
Basic Elemental Deflector- +10% chance to reflect 15-18 elemental damage.
Basic Inertial Deflector- (Rare) +10% chance to reflect 15-18 punch/kick
damage.
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