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X-Men: Legends - FAQ & Walkthrough
System: PlayStation 2
Rated: T
Shop: Rent This Game · Trade For It · Buy It Cheap · Get The Guide

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Level 13=

 - Available Team-mates: Wolverine, Iceman, Rouge, Cyclops, Beast, Colussus, 
                         Emma Frost, Gambit, Jubilee, Magma, Nightcrawler, 
                         Jean Grey, Storm, and Psylocke.
 - Hidden Items: Danger Room disc, Sketch Book, Comic Book
 - Objectives: Rescue Professor Xavier.
               Retrieve Xavier's Honor, Wisdom, and Justice.
               Gain access to Xavier's mind. 

    When the level begins you start on a set of stairs. Go on up them. At the
top go either left or right. on the top part make your way to above the stairs
to reach an X-Traction point. On the far right and left are sets of stairs. Go
up either set to reach the top area. It looks like the door to Professor 
Xavier's mind has been locked. To unlock it you must go through three portals
to collect parts of Xavier's mind. The parts are Honor, Wisdom, and Justice.
Go back to where the X-Traction point was to find the three portals. Go through
the far left one first to reach the Guardian Statues.

    In the next room move forward and some Astral enemies will attack. When 
they have been defeated go through the door on the left. Continue down the 
stairs to the very bottom. Along the way you will fight some more Astral 
enemies. Continue along through the hall with statues on both sides to reach
another room. In here when you move to the right several more Astral enemies
will attack. Head across the small bridge and up the stairs to enter another
room. Here you will have two options either to go left or right. Go left first.
In this room a few Astral enemies will attack. In the top right corner is a 
Danger Room disc. Grab it then go to the room on the right. In this room move
towards the yellow X on your map to find a shield. One piece down two to go.
Return to the door you came through in the beginning. Along the way some more
Astral enemies will attack. Once you reach the bridge with the statues on both
sides Dark Blob will attack. Nothing to hard. Exactly like the original Blob.
I won't bother adding him again to the enemies section. If you have a problem
refer to the Blob section in the enemies section. One side note though is that
when the purple ring is around him he becomes immune to all attacks. To get rid
of this ring you must destroy the statues with the large glowing sword on them.
Once the shield is gone attack with full force. With him defeated continue to
the door. 

    Back at the main room with the X-Traction point take this time to save and
take care of any other bussiness you might have before heading into the next
door. I picked the middle one for my next door. This door leads to The Chamber
of Earth. 

    When the area starts go down the left stairs to reach another one of those
Astral enemy spawners. After defeating it head past it to find a switch. Return
to where you started and go down the right side. On this side that switch you
pressed moves a platform back and forth. Jump on it to get to the other side. 
Head through the door and go straight to get to another switch. This one will
make a bridge for you team mates to cross over. On the right side of this room
is a sketch book. On the left jump onto the next moving platform. In the next 
room press the switch in the middle of the room to make another bridge. You 
allies will come to help you fight off the enemies that attack. Then go through
the door on the right. Continue to the last room you can go forward. Now go 
right. Go up the stairs into the next room to find the next piece of Charles'
mind. In the top corner of the room is a Astral spawner. Grab the second piece
then return to the entrance. About halfway back Dark Avalanche attacks. This
battle is pretty long. Just keep attacking refer to Avalanche in enemies 
section for help. I didn't make another boss info for him ecause he only has 
two new attacks. He will surround him self with a spike wall and will lift the 
ground up. With him defeated return to the door. 

    One door left. Go to the X-Traction point and do what you gotta do. Then go
to the last door on the far right. This door leads to The Hall of Fire.

    In the next room go forward till you can go either left or right. Then go
either left or right. OIn the right side in the top right corner is a Comic 
Book.  Go up the stairs behind the portal and into the next room. Go around the
corner and into the next chamber to get the last piece of mind. Head bach to 
the door and Pyro will attack. Again I will just put the basics to fighting
him here and if you have a probelm refer to the the previous Pyro fight. Long
distant attackers work well in this fight. When fire isn't surrounding Pyro 
that is the only time you can attack him. 

    Return to the main area. Now the once locked will be open so go through. Go
to the altar and place the objects on it and go on through. Now you will go to 
the Colleseum. It seems the Professor has been brainwashed. Fight the enemies 
he has attack you. They are like Jean Grey, Colussus and Wolverine. Once they 
are defeated. Shadow King teleports with Xavier away. You can return to the
Mansion now.
 




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