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X-Men: Legends - FAQ & Walkthrough
System: PlayStation 2
Rated: T
Shop: Rent This Game · Trade For It · Buy It Cheap · Get The Guide

Index · Codes · Guides · Tips · Review · Your Reviews · Your Rating · Screenshots

Level 8: Weapon X=
 
 - Available Team-mates: Cyclops
 - Hidden Items: Danger Room disc, Sketch Book
 - Objectives: Explore facility.
               Locate Havok.
               Defeat Havok.
               Free the mutants.

    The level starts with Cyclops. Go up and in the next room jump in between
the large metal thing to find a Danger Room disc. Then go left into the next 
room. At the end of the hallway go into the room on the left to find an 
X-Traction point. Then continue on into the next room. You will have to jump
through the window to get into the next room. Go into the room on the left and
continue on down the hallway. At the end of the hall is a computer you will
have to weld. With it welded the door next to it will now open. Exit through 
the door on the right into the hallway. Go into the room across the hall from
the room you had just came from go to the other end of this room and break the
glass and drop down into the room. Go up the stairs on the right and jump over
the gap to reach another computer that needs to be welded. Shoot the computer
then head through the door on the left to the computer. In this room is an icon
calle XP that awards you with thirty thousand XP. Now return to the hallway
before the room you broke through the glass in and go down the hall to go into
the next area, which is Lab Support Ruins.

    Continue down the hall and enter the room at the end of the hall. In the
room shoot the two computers. The room on the left has a energy pack. The room
next to it has a health pack. Continue to the other end of the room to find
Havok. You will now have to chase Havok down and beat him. For more information
on this fight refer to the enemies section. After the fight Wolverine comes
out and stops the fight. Now you have to explore the rest of the area. Move 
around a little to hear Cyclops' impressions of the area. Continue through the
area. Go up a set of stairs into a small room with an elevator. Hop on it to 
get to the next area.

    In the next area you can now switch between Wolverine and Cyclops. Head 
into the room infront of you when you start. There will be some new enemies 
here but nothing to tough. Also by the elevator you came off of there is a
X-traction point. Continue through the rooms. Once you reach a room with a blue
laser room head through the door at the top right corner. Go down the stairs 
and then up the set of stairs on the right side. Go into the room at the top of
the stairs. In this room is a ep draining ray. Take it out then concentrate on
the enemies. In the next room there are two ep drainers and a lot of enemies.
The room in the middle doesn't have anything too important. Look on the map and
go to the yellow X to find a GRSO Contol Panel. This disables the blue laser 
wall. Move to the right in this room to get a Danger Room disc. Go through the
once blocked door on the left part of the room. In the next room move into the
room on the right to get to D-Block Ruins.

    Move forward into the hallway killing enemies along the way. Go through the
door on the right first to get another Danger Room disc. Then in the same room
go through the door on the left. In this room is yet another ep drainer. Take
it out then kill any enemies in this room. When ready go through the the door
at the top of the room. In this hallway the master sniper shoots a hole in the
pipe causing a stream of fire to come from it. As Cyclops weld the pipe then 
kill the sniper. Go into the room on the left and then break through the room
at the top wal. In the next room go through the door. So by now you will have
bypassed the blue laser wall. Go to the right side of the laser wall as if you
were on the opposite side and go into the room and then break through the wall
on the left. Continue on through the next set of rooms. In the next big room
there is a strange lookig purple thing in a corner. Approach it and a lab tech
will talk to you. Continue up the stairs oppoite of the astral gate. At the top
of the stairs is a ep drainer. Destroy it and head through the door next to it
to get to Holding Cells.

    When you start go forward to reach an X-Traction point. The left side is 
blocked by a blue laser field so head right instead. In the next room break a
hole in the left wall. Go through the door at the top of the screen. Go down 
the right corridor. At the end of the corridor your objectives get updated. You
now have to free mutants from their cells. There are a total of two cells to 
open. Continue down the hall and around the corner until you reach a set of 
stairs. Continue along the path taking out any ep drainers you come across. 
Follow the map to the yellow X to get to the cell controls. Go around the 
corner to the next set of controls. Remember to kill all of the enemies
because one of them carries a proximity keycard that you will need. Go through
the door on the right before using the last controls to get a sketch book. Then
go back and press the controls. With the mutants released they talk to you 
about their treatment. Head to the far left and go forward to go through the
door. Refer to the map for more info. 
                                  Mission Complete! 

X-Mansion=
 
 - Available Team-mates: Wolverine, Iceman, Rouge, Cyclops, Beast, Colussus, 
                         Emma Frost, Gambit, Jubilee, Magma, Nightcrawler, 
                         Jean Grey, and Storm
 - Hidden Items: none.
 - Objectives: Defeat the Sentinels.
               Meet in War Room.
               Locate Emma and Jean.
               Talk to Beast and Storm.
               Find Wolverine and talk to him.
               Locate Cyclops.

    With your team selected you go out to meet Magneto. Then all of a sudden 
sentinels come from the sky. There are only twelve to defeat now so get a
crackin'. There is an X-Traction point behind you when you start so quickly run
over and use it. After each wave of sentinels has been destroyed a new wave 
comes to take its place. I won't bother making another enemy section for 
sentinels just refer back to previous enemy sections should you require help. 
With the last of the sentinels defeated a cool cutscene comes about. 

    The sentiels are gone with Magneto. Back to Magma now. You sart at the 
front door. Go to the T.V. room to find Wolverine relaxing. Talk to him about
the Sentinels and Magneto. Then go to the subbasement. Use the X-Traction point
if you want to. Go into the medical room to find Beast and Storm. Upon talking
to them they tell you about Xavier's condition. Also in the medical room is 
Colussus and Illyana. Go into cerebro next to find Jean and Emma. In the War
Room you will find Cyclops.  When done access the War Room computer. 
 




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