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Wanted: Weapons of Fate - Review
System: Xbox 360
Rated: M
Also On: PC · PlayStation 3
Shop: Rent This Game · Trade For It · Buy It Cheap · Get The Guide

Index · Codes · Achievements · Review · Your Reviews · Your Rating · Screenshots

In fact, the whole game is pretty easy. At first the game is pretty enjoyable, but soon the repetition and lack of challenge begin to chip away at your enjoyment of the game. The game is so short that it can be completed in a couple of days worth of gaming sessions - or easily in a single day or night if you've got nothing else to do - but the repetition will make it feel like it's a longer game. Part of the problem is that the enemy AI is not too bright and the game tries to make up for it by throwing massive numbers of enemies at you. Since these enemies tend to stick to the same spots and never do anything surprising or remotely challenging, it often feels like a methodical chore to have to kill off one enemy after another until an area has been cleared. The enemy AI is predictable enough that you can often take out a number of them in an area with melee attacks, which are effectively one-hit kill attacks. The majority of the remaining enemies are easily dealt with using curved shots. Even the game's soundtrack works to make things easy for you. When enemies approach it crescendos to a battle theme and when the last enemy is killed it fades. You can stroll through an area that appears like it has the potential to hide many enemies lying in wait and seek cover only after the music begins to pick up. When the music lets you know that it's safe again you can pop-up and continue your walk.

The short game length and interesting play aspects (at least until the repetition sets in) would make this game an easy recommendation for a rental, but there's one major problem with it that you need to be warned about and take into consideration. There's a bug in which your aiming reticule will sometimes disappear in the middle of a level, and once it's gone you won't be able to fire your guns. This bug started popping up about mid-game and after that appeared several times. The game is easy enough that you have a chance to continue to advance using only melee attacks, and the reticule would reappear after cutscenes, but what's the point in playing a shooter if you can't even shoot? Frankly I'm shocked that a game was allowed to ship with such a blatantly bad bug, especially after a little research on the Internet revealed that it's pretty commonplace.

If you loved the movie or just want to spend an hour or so with the game, then it's worth renting as long as you're happy with what you're getting yourself into. As a purchase, though, it's far too short, easy, and buggy to be worth the price.

In The End, This Game Hath Been Rated: 58%. Wanted: a good game built around Weapons of Fate's features.

 



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