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In fact, the whole game is pretty easy. At first the game is pretty
enjoyable, but soon the repetition and lack of challenge begin to chip away at
your enjoyment of the game. The game is so short that it can be completed in a
couple of days worth of gaming sessions - or easily in a single day or night if
you've got nothing else to do - but the repetition will make it feel like it's a
longer game. Part of the problem is that the enemy AI is not too bright and the
game tries to make up for it by throwing massive numbers of enemies at you.
Since these enemies tend to stick to the same spots and never do anything
surprising or remotely challenging, it often feels like a methodical chore to
have to kill off one enemy after another until an area has been cleared. The
enemy AI is predictable enough that you can often take out a number of them in
an area with melee attacks, which are effectively one-hit kill attacks. The
majority of the remaining enemies are easily dealt with using curved shots. Even
the game's soundtrack works to make things easy for you. When enemies approach
it crescendos to a battle theme and when the last enemy is killed it fades. You
can stroll through an area that appears like it has the potential to hide many
enemies lying in wait and seek cover only after the music begins to pick up.
When the music lets you know that it's safe again you can pop-up and continue
your walk.
The short game length and interesting play aspects (at least until the
repetition sets in) would make this game an easy recommendation for a rental,
but there's one major problem with it that you need to be warned about and take
into consideration. There's a bug in which your aiming reticule will sometimes
disappear in the middle of a level, and once it's gone you won't be able to fire
your guns. This bug started popping up about mid-game and after that appeared
several times. The game is easy enough that you have a chance to continue to
advance using only melee attacks, and the reticule would reappear after
cutscenes, but what's the point in playing a shooter if you can't even shoot?
Frankly I'm shocked that a game was allowed to ship with such a blatantly bad
bug, especially after a little research on the Internet revealed that it's
pretty commonplace.
If you loved the movie or just want to spend an hour or so with the game,
then it's worth renting as long as you're happy with what you're getting
yourself into. As a purchase, though, it's far too short, easy, and buggy to be
worth the price.
In The End, This Game Hath Been Rated:
58%. Wanted: a good game built around Weapons of
Fate's features.
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