By Kevin "Berserker" Hall
Player(s): 1
Memory: 142 KB (game save); 2GB (Hard disk install)
Web of Shadows is a much-needed return to the free-roaming sandbox style
gameplay of the Spider-man universe. Although last year's Friend or Foe was not
an extremely bad game, but the chosen beat'em up style didn't match Spider-man
at all. Web of Shadows greatly enhances the combat from past sandbox Spider-man
titles and goes back to the open-city style gameplay that gives us more of a
feeling of what it is like to play with our favorite web slinger once again.
It's pretty evident that the combat was the main focus of this installment
and I'm proud to say that Web of Shadows has the best overall combat system that
I have seen in a Spider-man game. Spider-man's moves have a lot of flare and are
easy to perform. He can switch between his normal red and blue outfit and his
black symbiote outfit at any time during the game by tapping L3 once the
symbiote outfit is received early in the game. Each outfit gives him access to a
variety of different attacks. The red and blue outfit allows him to perform a
combination of speedy focused attacks while his black symbiote outfit gives him
access to more powerful attacks that can cover a wide area.
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Both outfits share a web-strike attack, which is done by tapping the triangle
button. This is one of the main attacks that keeps the combat flowing smoothly
no matter where Spider-man is on the screen since he will immediately shoot his
webbing toward the nearest foe and lunge toward the enemy. You can follow this
up with a variety of other attacks ranging from a simple jab into a punch
combination or actually toss the enemy to the ground and jump on top of him in
order to use his body as skateboard to grind along the ground. It's amazing how
this one single web-strike move can make air battles so much more interesting
than usual with the way Spider-man can jump from enemy to enemy with this
attack. Even while crawling along the side of a building, Spider-man can now
attack with a full arsenal of moves. Battles are sometimes fought along the side
of the building or you can simply jump off the side of a building during a fight
and take to the air then return to the building later.
The red suit allows Spider-man to shoot web balls to stun his enemies and
gives him access to many quick combination attacks. The black suit allows him to
use its symbiotic extending arms to bring his enemies toward him or slap his
arms around him all at once for some instant crowd control. The gameplay will
sometimes slow down during certain moves that Spider-man can perform to
emphasize certain hits of Spider-man's attacks and give you a pleasant view of
each hit as it is delivered. This slow motion is used very well throughout
Spider-man's arsenal and it really helps to make the moves look that much
flashier.
Spider-man's moves can be upgraded throughout the main portion of the game by
collecting experience orbs from fallen enemies or from completing missions. His
combination attacks can be extended and new moves can be unlocked by using
experience points to unlock them. From the start, only a few are available but
as the main story progresses many other moves become available for each costume.
Super attacks can be performed once the super meter is charged from defeating
enemies. Spider-man can also call on allies to assist him in combat once the
super meter is charged all the way. The ally will enter the area and help
Spider-man by defeating enemies with that ally's own exclusive move set. The
ally can be controlled slightly by tapping a direction to order the ally to
attack the currently targeted enemy. Spider-man gains more allies as the story
progresses and the allies that help him depend on how many red or black points
he has gained. Red points are gained from performing heroic tasks such as saving
a civilian and black points are gained from allowing civilians to die among
other selfish acts. Citizens will start to act more hostile (i.e. policemen
shoot at him) or more accepting (i.e. policemen help him during fights) toward
Spider-man based on his current red or black point total.
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