By Jason Nimer
Overlord hasn't had a very good run in the game world. First, the game
appeared on the Xbox 360 and was met with lukewarm reviews and downright
disappointing sales (though the latter was more than likely not his fault; it's
tough being a mid-summer game, especially one released squarely between the
powerhouses The Darkness and Bioshock...). That wasn't the end of its misfortune,
though. The game was picked up and advertised on television by Gametap, almost a
sure sign that the retail version was detestable. If you need proof of this
trend, simply check out the other recent Gametap free releases - Jaws Unleashed,
the most recent Tomb Raider games, Hitman, BloodRayne... ugh. Even an announcement
that Overlord would be hitting the PS3 with some new features couldn't drag the
game from the pits of obscurity, where it was no doubt sandwiched between
embarrassments like Earth Defense Force, Shadowrun and the Burger King 360
games.
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Now that Overlord has made the jump to Sony's console with the most
fully-featured version of the game yet, it will probably still be ignored by the
RPG and FPS crowd that seems to hold the majority these days. The thing is... the
game is actually quite good. And on top of that, gamers everywhere should be
kneeling and anointing the people at Codemasters' (the team behind the game)
feet. Why? Because even though Overlord has some annoying issues, it's a fun mix
of Pikmin-like strategy and brutal, though strangely light-hearted, gremlin
mayhem. And best of all, it has the noble aim of doing something a little bit
different than all the pointless shooters, weak RPGs and barely updated
year-to-year sports games that tow the line for the "same boring gameplay with
prettier graphics" gamers. If you want a game that doesn't really "fit" in the
torrent of releases best described as the same-old, same-old, Overlord should be
next on your shopping list, despite the game's rocky and unimpressive history.
If you take my advice and give Overlord a shot, the first things you'll
notice are the game's graphics, animation and sound. I'm voting a straight
ticket on these three - they all suck. The graphics are just plain ugly, with
lots of pop in and "fog." Both the characters and the scenery, even the Overlord
himself, all look like they would have fit right in with PS2 games from three or
four years ago. The character animation is no prize either; half the time the
Overlord looks like he's hovering about 6 inches of the ground and the enemies
and NPCs just mill about aimlessly until you kill them or pass them by. And
finally, the sound is just awful. Characters repeat the same phrases over and
over, the background music is all but non-existent and the sound effects seem to
be about a half step behind the action. Worst of all, though, is your minions.
They shriek the same three or four things ad nauseum and being that their voices
are best described as the Cryptkeeper after performing the whole
helium-makes-your-voice-sound-funny trick, they can get pretty annoying. At
first, it's kind of neat, but as you progress it just gets more and more
tiresome, especially as your minion army grows (five annoying voices is much
less grating than 20... or more...). After just a few hours, the detestable soldiers
from Haze will look funny and interesting by comparison.
...now, I wouldn't be much of a gamer (or reviewer) if I were only interested
in graphics and sound. That's why I put those complaints toward the beginning of
this review; I can now get into all the things the game does right, in spite of
being offensive to both the eyes and ears.
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