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Psi-Ops: The Mindgate Conspiracy - The Detailed Walkthrough
System: PlayStation 2
Rated: M
Shop: Rent This Game · Trade For It · Buy It Cheap · Get The Guide

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Stage 3 – Unfinished Business
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Mission Objective – Meet Sara on the other side of the assembly hall.

There is a Sniper Rifle and a Field Medical Pack against the big metal crate 
in the back.  Do not get caught in the spotlights for this part.  As long as 
the spotlights exist MP1's and MP2's will flood this area when they find you.  
The best thing to do for this area is to sneak along the right side of the 
wall and go through the door about midways on the right. If you get caught 
toss the two snipers off the side of the towers and take out the searchlights 
by shooting them.  There is a Psi Rejuvenator against a metal crate on the 
back left.  A Field Medical Pack is on the rooftop next to a stack of crates 
on the right side in the middle.  Multi-lift a metal crate and put it up on 
the roof.  Stand on top of the crate and TK the Field Medical Kit on the back 
tower and the pistol ammo on the front tower toward you.  You could also 
multi-lift the crate while Nick is on it and TK surf over to each of the 
towers.  Go through the door below the roof on the right side.
(3 x Health power-up, 1 x Psi power-up, 1 x Pistol ammo, 1 x Sniper Rifle)

In the next room, try to sneak up on the MP2 and MD him from the back.  There 
is a Field Medical Kit and a Psi Rejuvenator on the counter in the back and a 
Psi Rejuvenator and Shotgun on the wooden crate to the right.  Move the crate 
to find another Field Medical Kit.  Go up the stairs and through the door at 
the top.
(2 x Health power-up, 2 x Psi power-up, 1 x Shotgun)

In the assembly room, throw the MP1 and MP2 off the side.  There is a Field 
Medical Pack on the wall and some pistol ammo behind the podium and behind a 
crate in the back next to a door below you, but you'll have a chance to pick 
those up later.  Go through the door on the up ahead.
(1 x Health power-up, 2 x Pistol ammo)

Mission Objective – Go to the Communications Room and contact Mindgate.

A Field Medical Kit and Sniper Rifle are off to the right side.  Go down the 
ladder.  After the training mission go through the door to the building up 
ahead.  There are two assault rifles against the wall, two Field Medical Packs 
on the wall, and two Psi Rejuvenators on the floor.  Go back outside and there 
is a Field Medical Kit behind the stack of crates on the left against the back 
wall.  MC the MP1 next to the gate and have him press the red switch to open 
the gate.  MC the MP1 on the rooftop and have him press the red switch on the 
side to lower the ladder on the building in the back.  Go through the open 
gate, and take out the 2 MP1's by the gate and the MP2 on the left and go up 
the ladder on the right.  TK the MP1 and toss him off the side.  
(4 x Health power-up, 2 x Psi power-up, 2 x Assault Rifle, 1 x Sniper Rifle, 1 
x Access Card (from Sara))

While on this rooftop you can get a secret item and Sniper Rifle that is on a 
rooftop across from you (See Secrets).  Walk over to the glass and MC the 
worker inside.  Have him go through the double doors and walk into the 
electricity on back right of the next room or fight with the MP1's inside.  If 
he sees you and triggers the alarm, then MC an MP1 and use the MP1 to kill the 
others inside and turn off the alarm.  Either way, go over to the back left 
side and destroy the glass with a weapon.  Jump through the glass and land on 
the set of pipes below.  Now fall down to the floor below.  You can get down 
on the right side as well by jumping on the stack of metal crates.  There is a 
Field Medical Kit and Psi Rejuvenator in the back left corner of this room.  
Go through the double doors.
(1 x Health power-up, 1 x Psi power-up, 1 x Sniper Rifle, 1 x Evil Garden 
Gnome) 

Take out the two MP1's and make your way up the stairs on the right.  Two more 
MP1's will be waiting at the top of the stairs on both sides.  Go to the left 
side and press the red switch below the monitor.

Mission Objective – Meet Sara in Edgar Barret's private office.

A MP2 will appear in the back.  Kill him and get the keycard to Edgar Barret's 
office from him.  Use the keycard on the double doors on the other side.  Walk 
into the room.
(1 x Keycard)

Mission Objective – Go through the Shipping Docks and find Barret in the 
Factory Office on the upper floor.

Go back out of Barret's office.  Go down the stairs and through the double 
doors up ahead.  This will lead you back outside.  Take care of the MP2 to the 
left and get the keycard for the Shipping Docks that he will drop.  Use the 
keycard to go through the big door on the right.
(1 x Luna-1, 1 x Keycard)

Open the next door and try to stay to behind the wall on the right as much as 
you can.  MC an MP and have him take out the other two.  TK throw the last MP 
toward you and drain him (MD).  If you do not get rid of this group of MP's 
now you will have to deal with them later.  Go through the door and turn 
either left or right.  I usually go to the left.  You will eventually run into 
about 5 MP's.  One will be on the tower with a Sniper.  There is a Field 
Medical Pack behind a group of large steel crates on the right, next to the 
harbor.  There is Psi vial on the gate next to the harbor and another below 
the stairs of the tower.  Climb up the tower using the staircase on the side.  
Collect the pistol ammo and Field Medical Kit on top and press the switch on 
the controls.  This will move a large steel crate ahead of you.  There is Psi 
Rejuvenator to the left on a stack of steel crates.  TK it toward you if 
needed.  Go back down the stairs and to the left a little ways then turn 
right.  There will be a Field Medical Kit in the corner.  Jump on top of the 
crate and pull yourself over to the other side.
(3 x Health power-up, 3 x Psi power-up, 1 x Pistol ammo)

It is best to TK throw the MP2 Sniper off the tower and get rid of the worker 
so he will stop triggering the alarm off to the left side.  MP2's will 
continually respawn in this area, but there is a reason behind that.  There is 
a Field Medical Kit on the harbor and another in the back of some crates on 
the opposite side (behind the blue crate that you will have to lift).  The 
harbor will also lead to an area with two boxes of pistol ammo, a Field 
Medical Pack, and a Shotgun.  There is also a Field Medical Pack, a secret 
item, 2 Psi Rejuvenators, and a Sniper Rifle behind some steel crates next to 
the tower (See Secrets Section).  Get on top of the large blue steel crate 
with a crane hook on top of it.  MC a MP2 and have him run over to the tower 
and climb the ladder.  Make the MP2 pull the switch at the top of the tower 
and this will move the crate that your on up toward the window in the back.  
Immediately release control once the cutscene is over.  Walk over to the 
window and go inside.  Go over to the door on the left.
(4 x Health power-up, 2 x Pistol ammo, 1 x Shotgun, 1 x Sniper Rifle, 1 x Evil 
Garden Gnome)

Go inside the room where Barret was and collect the keycard for the Factory.
(1 x Keycard)

Mission Objective – Go back through the Shipping Docks and the Assembly Hall 
to access the Train Yard from the Landing Pad.

Basically, you have to go back to the beginning of this stage now.  Go back 
out the door and through the window.  Get on the crate and MC the MP2 below 
and have him press the switch again to lower you back down.  Take out the MP2 
and go back the way you came.  Jump back over the crate and head back through 
the steel door that you used to enter the Shipping Docks.  Be sure to get any 
items that you left your first time through if needed.  A MP1 and MP2 will be 
in the next area.  Take them out and go back up the ladder through the gate to 
the right.  

Go through the door at the top and deal with the MP2's.  The quickest thing to 
do is drop down along the sides in this room to reach the floor below.  Stay 
on the right side and keep dropping down to the next lowest platform.  Fall on 
the stack of crates about midways down, and this will soften your fall the 
rest of the way down.  Grab the item pickups if you didn't get them the first 
time through.  Go through one of the doors at the end and use the keycard on 
the door up ahead to the right.
 




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