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Psi-Ops: The Mindgate Conspiracy - Walkthrough
System: PlayStation 2
Rated: M
Shop: Rent This Game · Trade For It · Buy It Cheap · Get The Guide

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From the Ether and Beyond

Walk towards the double doors in front of you about half-way there you will get stopped.

AURA VIEW REAWAKENED

*Training*

The only reason they put this power in the game is to make it more annoying to walk around. You will get to giant magical invisible monsters that bite you (If you want to know more about getting bitten in games talk to Joey12234 on AOL Instant Messenger he is the master of getting bitten in games).

In the first room AV the 3 boxes then move on to the next room.

In the second room turn on AV and find the parts of the wall that are cracked. Run up to the wall and destroy them by punching/kicking/.

After you go through both walls go into the next room and use AV on the 4 white boards hanging on the wall. After you inspect them the door will unlock and you can proceed to the next room.

In this next room turn on AV before you start moving. Now when you turn to your left you will notice spiky looking spheres. These are super fun invisible mines. Crouch down and walk through them until you get to the door. Go through the door into the next room.

In this last room just turn on AV and turn it back off to finish training. (Notice the flying monsters in the background ... later they BITE you).

BACK TO THE GAME

Go through the double doors in front of you after training. walk through this hallway and try to avoid the aura beasts.

To kill aura beasts to can shoot them or TK them into a wall. If you use TK make sure they hit a wall and disappear. If they don't hit a wall they will be slightly stunned and come back after you.

Continue through the hallway and over the bridge. After you go through the hallway a ways you will see a double door ... it is locked. Go through the door to your left.

After you go through the door Walk into the jail cell area to your left.

CUTSCENE

You are now trapped in the jail cell. If you are playing on any difficulty other than easy there will be one guard and MANY aura beasts on the other side of the jail cell. MC the guard and use him to the aura beasts. After you have killed all or enough of them make the guard walk into the room behind him and press the blinking red button to open your jail cell.

CUTSCENE

When you leave this room go through those double doors that were locked earlier.

You will now be in a room with seemingly nothing there are aura beasts in here so dodge them. If you look to your right you will see a locked door with a small pillar to the right of it. Remember this door and pillar you'll be coming back to it soon. After you've checked out the door and pillar go through the double doors into the bell room.

In this next room you will see a bell and all the way across the room you will see a statue tipped on its side. Put the statue onto the platform that it is leaning on.

CUTSCENE

Go through the door that opened during the cutscene.

CUTSCENE

You will notice a small triangular shaped object sitting on the wall. Grab that object and head back to the locked door with the pillar to the right of it. Place the triangular object on the pillar to unlock the door.

CUTSCENE

Remember where this pillar is because you will need to come back for the object later.

Go through the door and into the next room. Go up the stairs and watch for the aura beasts and falling rocks. Go through the door at the top of the stairs and into the next room.

In this next room kill all the aura beasts then head through the double doors to your left.

CUTSCENE

After the cutscene you will fight a couple of guards. Kill them then turn on AV and look for a red spot in the room of the area. Walk over to that area and shoot your gun straight down until it breaks open. There will be a triangular object in here. Now go through the double doors in front of you and take the object with you. After you go through the double doors take a left and very quickly a right ... you will now be at a set of double doors with a pillar on either side. Turn on AV and check the color of your object it should be blue. Place the blue object on the blue pillar then go back and TK the other triangular object onto the red pillar. (Yes it's a far walk with TK but you have to do it). After you place both objects on the pillar go through the doors.

After you go through the doors you will notice that there are 4 spheres 1 in each corner of the room and 4 dishes 1 on each corner of the stairs. To put the right sphere on the right color go into AV and put yellow on yellow, red on red, blue on blue, and green on green using TK. If you are having troubles with the colors you can always know you placed the sphere on the right dish because it will make a blue glow.

CUTSCENE

Press Use on the pillar in the center of the room.

CUTSCENE

Kill the guard that was in the cutscene then go through the path the lightning beam opened.

In this next area just go and kill all the guards and make your way to the satellite dish.

There are ladders to get you up to the height of the dish if you are having trouble getting up. To get into the satellite control room you will need to red a tall tower with a ladder inside of it. Climb the ladder.

CUTSCENE

Climb down the ladder and head back the direction you came from. You will need to back-track all the way to the room with the bell and the statue. Go into the room where you discovered the first triangular object. Proceed through this room into the next and follow the stairs up. Go through the doors at the top of the stairs and you're done with this level.

 

 




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